$NetBSD: patch-xpcom_base_nsUUIDGenerator.cpp,v 1.1 2014/11/03 12:18:32 ryoon Exp $ --- xpcom/base/nsUUIDGenerator.cpp.orig 2014-07-17 01:45:42.000000000 +0000 +++ xpcom/base/nsUUIDGenerator.cpp @@ -15,6 +15,10 @@ #include "nsUUIDGenerator.h" +#ifdef ANDROID +extern "C" NS_EXPORT void arc4random_buf(void *, size_t); +#endif + using namespace mozilla; NS_IMPL_ISUPPORTS(nsUUIDGenerator, nsIUUIDGenerator) @@ -34,7 +38,7 @@ nsUUIDGenerator::Init() // We're a service, so we're guaranteed that Init() is not going // to be reentered while we're inside Init(). -#if !defined(XP_WIN) && !defined(XP_MACOSX) && !defined(ANDROID) +#if !defined(XP_WIN) && !defined(XP_MACOSX) && !defined(HAVE_ARC4RANDOM) /* initialize random number generator using NSPR random noise */ unsigned int seed; @@ -67,7 +71,7 @@ nsUUIDGenerator::Init() return NS_ERROR_FAILURE; #endif -#endif /* non XP_WIN and non XP_MACOSX */ +#endif /* non XP_WIN and non XP_MACOSX and non ARC4RANDOM */ return NS_OK; } @@ -114,13 +118,16 @@ nsUUIDGenerator::GenerateUUIDInPlace(nsI * back to it; instead, we use the value returned when we called * initstate, since older glibc's have broken setstate() return values */ -#ifndef ANDROID +#ifndef HAVE_ARC4RANDOM setstate(mState); #endif +#ifdef HAVE_ARC4RANDOM_BUF + arc4random_buf(id, sizeof(nsID)); +#else /* HAVE_ARC4RANDOM_BUF */ size_t bytesLeft = sizeof(nsID); while (bytesLeft > 0) { -#ifdef ANDROID +#ifdef HAVE_ARC4RANDOM long rval = arc4random(); const size_t mRBytes = 4; #else @@ -141,6 +148,7 @@ nsUUIDGenerator::GenerateUUIDInPlace(nsI bytesLeft -= toWrite; } +#endif /* HAVE_ARC4RANDOM_BUF */ /* Put in the version */ id->m2 &= 0x0fff; @@ -150,7 +158,7 @@ nsUUIDGenerator::GenerateUUIDInPlace(nsI id->m3[0] &= 0x3f; id->m3[0] |= 0x80; -#ifndef ANDROID +#ifndef HAVE_ARC4RANDOM /* Restore the previous RNG state */ setstate(mSavedState); #endif