7726bb44d4
Changelog: - Added "LOVE Loader" launcher on Android for easier loading of .love files. - Changed iOS game selector to alphabetically sort the list of .love files. - Changed JIT compilation on macOS arm64 (Apple Silicon) to be off by default, since performance and available JIT memory isn't reliable. - Fixed inconsistent and buggy behaviour of 'pairs' by updating LuaJIT. - Fixed "unexpected alignment" errors when running love on some 32 bit Linux systems. - Fixed running fused games on Windows when the executable has been code-signed. - Fixed undefined behaviour in love.data.hash's implementation. - Fixed writing files when a symlink exists in the save directory's path. - Fixed love.threaderror not being called if the error message is an empty string. - Fixed a race condition when a Thread is destroyed immediately after Thread:start. - Fixed unexpectedly slow first frames on macOS. - Fixed love.joystick.setGamepadMapping when replacing an existing mapping. - Fixed love.joystick.getGamepadMappingString. - Fixed duplicate platform fields in love.joystick.saveGamepadMappings. - Fixed DistanceJoint type information. - Fixed time drift in Source:tell after a Source loops. - Fixed audio not always pausing when the app is minimized on Android. - Fixed RecordingDevice:start to return false instead of hard-crashing on iOS. - Fixed identical frames in Ogg Theora videos being skipped. - Fixed love.font.newBMFontRasterizer's single file parameter variant. - Fixed the original window size not always being restored when exiting fullscreen on Linux. - Fixed some cases of framerate hitches in Windows when vsync is enabled in windowed mode. - Fixed colors appearing over-saturated on P3 displays in macOS. - Fixed textures looking washed out when gamma-correct rendering is used on some Android devices. - Fixed images with mipmaps when ANGLE is used with an AMD GPU. - Fixed line rendering when duplicate points are used in the line. - Fixed line rendering with miter and bevel line join modes when antiparallel lines are formed. - Fixed a crash when calling Text:add with an empty string parameter. |
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options.mk |