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Ion, two years after the last one! It is actually an update of ion-devel, which will then disappear before a new development branch is created for Ion. Most notable changes (since import of ion-devel, see ChangeLog in the distribution for a full listing): * Integration of the dock module * Workspace query asks for type of workspace when creating new. * Previous frame geometry (for maximize and shade) is saved in the workspaces save file. * Support changes in X keyboard map. * Autoconf script * The dock no longer gets focused when the pointer enters it. * Fill _NET_SUPPORTED root window property with the supported features (_NET_WM_FULLSCREEN, _NET_WM_NAME, _NET_VIRTUAL_ROOTS). * Transient size calculation fixed. * Creating frame for a transient on a floatws will raise the frame containing the transient_for window. * Minor memory leak removed: drawing engine colour group name.
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220 B
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Ion is a window manager dividing the screen into frames rather than having
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overlapping windows, much like the windows in Emacs. Navigation between
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clients can be done solely using the keyboard without need for a mouse.
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