d2eb68d2a6
installation directory in case the package isn't installed.
40 lines
1.2 KiB
Makefile
40 lines
1.2 KiB
Makefile
# $NetBSD: buildlink.mk,v 1.6 2001/07/27 13:33:30 jlam Exp $
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#
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# This Makefile fragment is included by packages that use mng.
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#
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# To use this Makefile fragment, simply:
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#
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# (1) Optionally define BUILDLINK_DEPENDS.mng to the dependency pattern
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# for the version of mng desired.
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# (2) Include this Makefile fragment in the package Makefile,
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# (3) Add ${BUILDLINK_DIR}/include to the front of the C preprocessor's header
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# search path, and
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# (4) Add ${BUILDLINK_DIR}/lib to the front of the linker's library search
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# path.
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.if !defined(MNG_BUILDLINK_MK)
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MNG_BUILDLINK_MK= # defined
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.include "../../mk/bsd.buildlink.mk"
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BUILDLINK_DEPENDS.mng?= mng>=1.0.0
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DEPENDS+= ${BUILDLINK_DEPENDS.mng}:../../graphics/mng
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EVAL_PREFIX+= BUILDLINK_PREFIX.mng=mng
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BUILDLINK_PREFIX.mng_DEFAULT= ${LOCALBASE}
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BUILDLINK_FILES.mng= include/libmng.h
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BUILDLINK_FILES.mng+= include/libmng_conf.h
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BUILDLINK_FILES.mng+= include/libmng_types.h
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BUILDLINK_FILES.mng+= lib/libmng.*
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.include "../../devel/zlib/buildlink.mk"
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.include "../../graphics/jpeg/buildlink.mk"
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.include "../../graphics/lcms/buildlink.mk"
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BUILDLINK_TARGETS.mng= mng-buildlink
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BUILDLINK_TARGETS+= ${BUILDLINK_TARGETS.mng}
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pre-configure: ${BUILDLINK_TARGETS.mng}
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mng-buildlink: _BUILDLINK_USE
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.endif # MNG_BUILDLINK_MK
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