e4d7991ee5
* 0.4.8 (08-06-2005) - added second tutorial mission - transporters can now be loaded before leaving a shop/transporter - repairs now cost 1 instead of 0.5 xp per recruit - Hovercraft can no longer cross forest tiles - fixed unitposition trigger when used with shops - extended unitdestroyed trigger to support unit classes - hex hit testing is now pixel-perfect - added desktop file
28 lines
750 B
Makefile
28 lines
750 B
Makefile
# $NetBSD: Makefile,v 1.26 2005/07/02 09:38:23 wiz Exp $
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#
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DISTNAME= crimson-0.4.8
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PKGNAME= ${DISTNAME:S/crimson/crimsonfields/}
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CATEGORIES= games
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MASTER_SITES= http://crimson.seul.org/files/
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EXTRACT_SUFX= .tar.bz2
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MAINTAINER= wiz@NetBSD.org
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HOMEPAGE= http://crimson.seul.org/
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COMMENT= Tactical war game in the tradition of Battle Isle
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USE_DIRS+= xdg-1.1
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USE_TOOLS+= gmake
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# not standard locale files
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#USE_PKGLOCALEDIR= no
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GNU_CONFIGURE= yes
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CONFIGURE_ARGS+= --enable-bi2cf
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CONFIGURE_ARGS+= --enable-cf2bmp
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CONFIGURE_ARGS+= --enable-cfed
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CONFIGURE_ARGS+= --enable-comet
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.include "../../audio/SDL_mixer/buildlink3.mk"
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.include "../../devel/SDL/buildlink3.mk"
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.include "../../devel/SDL_ttf/buildlink3.mk"
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.include "../../mk/bsd.pkg.mk"
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