4ae1f6576b
0.4 - better interrupt handling and dsp emulation - input should work in more games now - improved gx emulation (with new engine at its early stage) - savestates can be created without the debugger - simple thp video player included (thpview) 0.3 - should now work on mac os x (thanks to Adam Green) - basic hle system - function mapper - fixed a few problems with pad emulation - further debugger improvements - killed some ugly cpu bugs - fixes here and there This project is currently dead, so we might consider removing this package in the future.
33 lines
722 B
Text
33 lines
722 B
Text
$NetBSD: patch-ab,v 1.2 2006/01/10 14:33:26 jmmv Exp $
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--- Makefile.orig 2005-01-12 03:11:22.000000000 +0100
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+++ Makefile
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@@ -1,8 +1,8 @@
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# use assembler optimizations
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-ASM_X86=0
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+#ASM_X86=0
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# use debugger: 1 - by default, 2 - compile in but don't use by default
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-GDEBUG=0
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+#GDEBUG=0
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# by default, no window will open until fb address is set
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# or video mode is specified. some programs might not reach that stage.
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@@ -18,7 +18,7 @@ DEFAULT_BUFFER_SIZE=512
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MEMHACK=0
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# specify the cpu used (for -march, check gcc manual)
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-CPU=i686
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+#CPU=i686
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#CPU=athlon-xp
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# add here optimization flags
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@@ -28,7 +28,7 @@ CPU=i686
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OPENGL=GL
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# compilator
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-CC=gcc
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+#CC=gcc
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# if byteswap.h is present
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USE_BYTESWAP_H=0
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