pkgsrc/games/xdoom/patches/patch-ae
abs fa022bb0af Update to 1.10nb1
Actually work with the supplied WAD file
        One file-to-patch per patchfile
        Remove strange 'post-patch' substitute X11_BASE phase
        Fix numerous coredumps
        Add a '-h' usage
        Handle the sndserver dying
        Make it work on little endian systems
        Add a '-volume X' flag, and skip all sound code if 0
        Other cleanup in some of the more repellant code areas.
2000-02-03 16:01:14 +00:00

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$NetBSD: patch-ae,v 1.3 2000/02/03 16:01:15 abs Exp $
--- linuxdoom-1.10/doomtype.h.orig Mon Dec 22 20:05:27 1997
+++ linuxdoom-1.10/doomtype.h Thu Feb 3 01:33:46 2000
@@ -46,13 +46,11 @@
// Max pos 32-bit int.
#define MAXINT ((int)0x7fffffff)
-#define MAXLONG ((long)0x7fffffff)
#define MINCHAR ((char)0x80)
#define MINSHORT ((short)0x8000)
// Max negative 32-bit integer.
#define MININT ((int)0x80000000)
-#define MINLONG ((long)0x80000000)
#endif