- final version bumped to 3.0.0 due to the massive changes - graphics and sounds now completely and dynamically customizable - element animation length, speed and mode now freely configurable - 128 custom elements with lots of configurable element properties - advanced custom element settings for powerful, self-created elements - automatic tape playing function for game engine and level testing - added support for stereo WAV sound files - added support for background images for all menu screens - added some example levels showing how to create custom artwork - fixed Supaplex gravity tubes - fixed very nasty bug in SDL_image (and X11) PCX loading routine - fixed some very nasty bugs in bitmap zoom routine - fixed very nasty bug in level/artwork loading routine
66 lines
2.2 KiB
Makefile
66 lines
2.2 KiB
Makefile
# $NetBSD: Makefile,v 1.13 2003/08/05 15:12:45 adam Exp $
|
|
#
|
|
|
|
DISTNAME= rocksndiamonds-3.0.0
|
|
CATEGORIES= games x11
|
|
MASTER_SITES= http://www.artsoft.org/RELEASES/unix/rocksndiamonds/
|
|
|
|
MAINTAINER= heinz-rnd@NetBSD.org
|
|
HOMEPAGE= http://www.artsoft.org/rocksndiamonds/
|
|
COMMENT= Game like Boulderdash, Emerald Mine, or Sokoban with lots of levels
|
|
|
|
USE_GMAKE= YES
|
|
USE_BUILDLINK2= YES
|
|
USE_X11= YES
|
|
ALL_TARGET= x11
|
|
PLIST_SRC= ${WRKDIR}/PLIST PLIST
|
|
|
|
PLIST_SUBST+= SCORE_PATH=${SCORE_PATH}
|
|
PLIST_SUBST+= ROCK_INSTALL_DIR="${INSTALL} -d -o games -g games -m 775"
|
|
|
|
.if ( ${MACHINE} == "i386" || ${MACHINE} == "prep" || ${MACHINE} == "cats" || \
|
|
${MACHINE} == "shark" )
|
|
MAKE_ENV+=HAVE_JOYSTICK=1
|
|
.endif
|
|
|
|
SCORE_PATH= /var/games/rocksndiamonds
|
|
|
|
pre-configure:
|
|
@${SED} -e "s,@SCORE_PATH@,${SCORE_PATH},g" \
|
|
${WRKSRC}/Makefile > ${WRKSRC}/Makefile.fixed && \
|
|
${MV} ${WRKSRC}/Makefile.fixed ${WRKSRC}/Makefile
|
|
|
|
do-install:
|
|
${INSTALL_PROGRAM} -o games -g games -m 2755 \
|
|
${WRKSRC}/rocksndiamonds ${PREFIX}/bin/
|
|
${INSTALL_MAN} ${WRKSRC}/rocksndiamonds.1 ${PREFIX}/man/man1/
|
|
${INSTALL_DATA_DIR} ${PREFIX}/share/rocksndiamonds
|
|
cd ${WRKSRC} && ${PAX} -rw sounds graphics levels music \
|
|
${PREFIX}/share/rocksndiamonds/
|
|
${CHOWN} -R games:games ${PREFIX}/share/rocksndiamonds
|
|
${CHMOD} -R a-w ${PREFIX}/share/rocksndiamonds
|
|
${INSTALL_DATA_DIR} ${SCORE_PATH}/scores
|
|
${CHMOD} 755 ${SCORE_PATH}
|
|
${CHMOD} 775 ${SCORE_PATH}/scores
|
|
# extract basenames of level subdirectories, levelinfo.conf is a file
|
|
LEVELDIRS=`${LS} -d ${WRKSRC}/levels/*/* | \
|
|
${SED} -e 's@^.*/\([^/]*\)$$@\1@' -e '/levelinfo\.conf/d'` && \
|
|
for directory in $${LEVELDIRS}; do \
|
|
${INSTALL_DATA_DIR} ${SCORE_PATH}/scores/$${directory}; \
|
|
${CHMOD} 775 ${SCORE_PATH}/scores/$${directory}; \
|
|
done
|
|
${CHOWN} -R games:games ${SCORE_PATH}
|
|
# auto-generated PLIST
|
|
${RM} -f ${WRKDIR}/PLIST
|
|
.for levdir in Boulderdash Classic_Games Contributions_1995-2000 \
|
|
Contributions_2001 Contributions_2002 Contributions_2003 Examples \
|
|
Tutorials
|
|
cd ${PREFIX} && \
|
|
${FIND} share/rocksndiamonds/levels/${levdir} -type f >>${WRKDIR}/PLIST
|
|
.endfor
|
|
.for directory in graphics music sounds
|
|
cd ${PREFIX} && \
|
|
${FIND} share/rocksndiamonds/${directory} -type f >>${WRKDIR}/PLIST
|
|
.endfor
|
|
|
|
.include "../../mk/bsd.pkg.mk"
|