pkgsrc/games/rocksndiamonds/Makefile
adam 3f29acc7c3 Changes 3.0.0 (since 2.1.1):
- final version bumped to 3.0.0 due to the massive changes
- graphics and sounds now completely and dynamically customizable
- element animation length, speed and mode now freely configurable
- 128 custom elements with lots of configurable element properties
- advanced custom element settings for powerful, self-created elements
- automatic tape playing function for game engine and level testing
- added support for stereo WAV sound files
- added support for background images for all menu screens
- added some example levels showing how to create custom artwork
- fixed Supaplex gravity tubes
- fixed very nasty bug in SDL_image (and X11) PCX loading routine
- fixed some very nasty bugs in bitmap zoom routine
- fixed very nasty bug in level/artwork loading routine
2003-08-05 15:12:45 +00:00

66 lines
2.2 KiB
Makefile

# $NetBSD: Makefile,v 1.13 2003/08/05 15:12:45 adam Exp $
#
DISTNAME= rocksndiamonds-3.0.0
CATEGORIES= games x11
MASTER_SITES= http://www.artsoft.org/RELEASES/unix/rocksndiamonds/
MAINTAINER= heinz-rnd@NetBSD.org
HOMEPAGE= http://www.artsoft.org/rocksndiamonds/
COMMENT= Game like Boulderdash, Emerald Mine, or Sokoban with lots of levels
USE_GMAKE= YES
USE_BUILDLINK2= YES
USE_X11= YES
ALL_TARGET= x11
PLIST_SRC= ${WRKDIR}/PLIST PLIST
PLIST_SUBST+= SCORE_PATH=${SCORE_PATH}
PLIST_SUBST+= ROCK_INSTALL_DIR="${INSTALL} -d -o games -g games -m 775"
.if ( ${MACHINE} == "i386" || ${MACHINE} == "prep" || ${MACHINE} == "cats" || \
${MACHINE} == "shark" )
MAKE_ENV+=HAVE_JOYSTICK=1
.endif
SCORE_PATH= /var/games/rocksndiamonds
pre-configure:
@${SED} -e "s,@SCORE_PATH@,${SCORE_PATH},g" \
${WRKSRC}/Makefile > ${WRKSRC}/Makefile.fixed && \
${MV} ${WRKSRC}/Makefile.fixed ${WRKSRC}/Makefile
do-install:
${INSTALL_PROGRAM} -o games -g games -m 2755 \
${WRKSRC}/rocksndiamonds ${PREFIX}/bin/
${INSTALL_MAN} ${WRKSRC}/rocksndiamonds.1 ${PREFIX}/man/man1/
${INSTALL_DATA_DIR} ${PREFIX}/share/rocksndiamonds
cd ${WRKSRC} && ${PAX} -rw sounds graphics levels music \
${PREFIX}/share/rocksndiamonds/
${CHOWN} -R games:games ${PREFIX}/share/rocksndiamonds
${CHMOD} -R a-w ${PREFIX}/share/rocksndiamonds
${INSTALL_DATA_DIR} ${SCORE_PATH}/scores
${CHMOD} 755 ${SCORE_PATH}
${CHMOD} 775 ${SCORE_PATH}/scores
# extract basenames of level subdirectories, levelinfo.conf is a file
LEVELDIRS=`${LS} -d ${WRKSRC}/levels/*/* | \
${SED} -e 's@^.*/\([^/]*\)$$@\1@' -e '/levelinfo\.conf/d'` && \
for directory in $${LEVELDIRS}; do \
${INSTALL_DATA_DIR} ${SCORE_PATH}/scores/$${directory}; \
${CHMOD} 775 ${SCORE_PATH}/scores/$${directory}; \
done
${CHOWN} -R games:games ${SCORE_PATH}
# auto-generated PLIST
${RM} -f ${WRKDIR}/PLIST
.for levdir in Boulderdash Classic_Games Contributions_1995-2000 \
Contributions_2001 Contributions_2002 Contributions_2003 Examples \
Tutorials
cd ${PREFIX} && \
${FIND} share/rocksndiamonds/levels/${levdir} -type f >>${WRKDIR}/PLIST
.endfor
.for directory in graphics music sounds
cd ${PREFIX} && \
${FIND} share/rocksndiamonds/${directory} -type f >>${WRKDIR}/PLIST
.endfor
.include "../../mk/bsd.pkg.mk"