0db3930802
Changes in 0.95.1 * Allow mixing lit and unlit textures in the same map. * Water texture mipmapping support - fixes glistening effect on distant water. * Fix screen flashes in some maps with AMD's new drivers. * Defend against zero-sized textures, e.g. __TB_empty in qbj_grue.bsp * Fix possible file pointer leak in game load code. * Minor code cleanups. Updated third party code, e.g. SDL, music codecs, etc. * Thanks to 'temx' for his patches. Changes in 0.95.0 * Add support for lit water (patch contributed by Josiah Jack, with fixes from Eric Wasylishen.) * Add model scale support -- requires protocol 999. (Original patch contributed by Josiah Jack with fixes from temx and Andrei Drexler. Thanks to Eric Wasylishen, MH and Spike for useful discussions.) * Add sv_cheats cvar for 2021 rerelease (patch from Andrei Drexler). * Clear the startdemo list on game change (patch by Andrei Drexler). * Try light trace from entity origin first (patch by Andrei Drexler). * Backport a few fixes to the bundled SDL2-2.0.22 version. Changes in 0.94.7 * Fix console history buffer wrapping. * Fix wrong external texture use after vid_restart. * Update lodepng from mainstream git. * Miscellaneous source code cleanups. Changes in 0.94.6 * Server protocol size check fixes for sounds and particles. * An invalid memory access fix in the jpg screenshot writer. * Basic dependency tracking in Makefiles. * Backported a few fixes to the bundled SDL2-2.0.22 version. * Minor build fix for C++ compilers. * Other small improvements elsewhere in the code. Changes in 0.94.5 * Compatibility with new SDL2 versioning scheme. * Revised min/max/clamp macros' usage. * Fixed a potential undefined behavior in R_DrawAliasModel. * Fixed parsing of the time argument of svc_fog server message. (it has been broken for more than 20 years and has never seem to have been used.) * Other small improvements elsewhere in the code. * Backported a few fixes to the bundled SDL2-2.0.22 version. |
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archivers | ||
audio | ||
benchmarks | ||
biology | ||
bootstrap | ||
cad | ||
chat | ||
comms | ||
converters | ||
cross | ||
databases | ||
devel | ||
distfiles | ||
doc | ||
editors | ||
emulators | ||
filesystems | ||
finance | ||
fonts | ||
games | ||
geography | ||
graphics | ||
ham | ||
inputmethod | ||
lang | ||
licenses | ||
math | ||
mbone | ||
meta-pkgs | ||
misc | ||
mk | ||
multimedia | ||
net | ||
news | ||
packages | ||
parallel | ||
pkgtools | ||
regress | ||
security | ||
shells | ||
sysutils | ||
templates | ||
textproc | ||
time | ||
wm | ||
www | ||
x11 | ||
_NetBSD-pkgdb | ||
Makefile | ||
pkglocate | ||
README.md |
pkgsrc
pkgsrc is a framework for building software for a variety of UNIX-like systems.
It produces binary packages, which can be managed with tools such as
pkgin. pkgsrc is highly configurable, supporting
building packages for an arbitrary installation prefix (the default is
/usr/pkg
), allowing multiple branches to coexist on one machine, a
build options framework, and a compiler transformation framework, among
other advanced features. Unprivileged use and installation is also supported.
pkgsrc is the default package manager for NetBSD and SmartOS. It's also supported as a first-class option in OmniOS CE and Oasis Linux.
Bootstrapping
To use pkgsrc on operating systems other than NetBSD, you first need to bootstrap:
cd pkgsrc/bootstrap
./bootstrap
Note that this is only for the most simple case, using pkgsrc's defaults.
Please consult bootstrap/README
and bootstrap/README.OS
for detailed
information about bootstrapping.
Building packages
cd pkgsrc/category/package-name
$PREFIX/bin/bmake install
Where $PREFIX
is where you've chosen to install packages
(typically /usr/pkg
)
On NetBSD, bmake
is simply the built-in make
tool.
To build packages in bulk, tools such as pkgtools/pbulk
and
pkgtools/pkg_comp
can be used.
Community / Troubleshooting
- Join the community IRC channel #pkgsrc @ libera.chat.
- Join the community Matrix room #pkgsrc:nil.im
- Subscribe to the pkgsrc-users mailing list
- Send bugs and patches via web form (use the
pkg
category).
Latest sources
To fetch the main CVS repository:
cvs -d anoncvs@anoncvs.NetBSD.org:/cvsroot checkout -P pkgsrc
To work in the Git mirror, which is updated every few hours from CVS:
git clone https://github.com/NetBSD/pkgsrc.git
Additional links
- pkgsrc guide - the authoritative document on pkgsrc, also available as
doc/pkgsrc.txt
- pkgsrc in the NetBSD Wiki - miscellaneous articles and tutorials
- pkgsrc.se - a searchable web index of pkgsrc
- pkgsrc-wip - a project to get more people actively involved with creating packages for pkgsrc
- pkgsrc on Twitter - announcements to the world
- pkgsrcCon - we get together
- BulkTracker - a web application that tracks pkgsrc bulk builds