185408954a
* Global switch to Qt. Don't support SDL main application anymore. * The whole StelApp class is managed by a QGraphicsScene, inside a QGraphicsView. * Removed deprecated sources from the core of stellarium. * Continued API cleaning and simplifications. * Performed large refactorings to use portable Qt API. * Re-organized the source files into sub-directories. * Migrated config file parsing to a QSettings based implementation. * Exposed some methods as slots so that they can be scripted in the future. * Created the new Qt-based GUI button bars. * Recoded from scratch the new QWidget based GUI rendered in the QGraphicsView using style sheets. * Moved stars/planets halo rendering into SkyDrawer. * Implemented dynamic eye adaptation for bright objects. * Optimized atmosphere computation and others, speed can be increased up to a factor of 2. * Implemented light pollution following the Bortle scale index. * Improved and optimized stars rendering (updated colors, sizes and added large halo for very bright ones, use GL lists for drawing stars by bunch) * Created a new SkyTile class supporting lazy dynamic multi-resolution images loading and display. Image trees can be stored as JSON files. * Startup is much faster. * Migrated the previous nebula textures to the new format. * Added a LocationManager for managing observing locations and cleaned the code of observer. * Changed key bindings, use F1.. F6 for opening dialogs. * Tab completion on the search dialog. * Added descriptions for the sky cultures and improved the ones for landscapes. * Added a new mars landscape. * Fixed many bugs. |
||
---|---|---|
.. | ||
patches | ||
DESCR | ||
distinfo | ||
Makefile | ||
PLIST |