a4983aa323
Bugs Fixed ---------- C13 - Fixed null pointer exception due to default give target. C13 - Ensured that viewers as well as teacher see the new scores when the teacher makes changes to dead stones in review/demo games. C13 - Fixed bug that might leave useless java tasks lying around. C13 - Got the "Your opponent has loaded your game. Join it?" dialog to work for guests. C13 - Now can load SGF files with 3 character labels. C13 - Caught a few cases where arrow keys could be wrongly eaten by components in a game window, making them harder to use at hotkeys. S - Fixed bug in audio code that makes server crash with large numbers of listeners. S - Fixed a bug that would crash the server if the serverComm demon was down for too long. W - Fixed the bug that prevented people from leaving a tournament that was in progress by the web page. Features Added -------------- S - Change constant "k" based on analysis of handicap game outcomes. This will cause many people's ranks to change by a stone or two, especially people in the low kyu range. S, C13 - Event games will now appear in the "active games" list. Only admins can set up event games now, room owners cannot. S - All event games are now always saved, including uploaded and demo games. C13 - Fixed bug that would produce SGF files with "set whose move" and B[]/W[] in the same node. S - Minor performance improvements to audio network code. S,C13 - Added "No chats" menu item. |
||
---|---|---|
.. | ||
DESCR | ||
distinfo | ||
Makefile | ||
PLIST |