pkgsrc/games/finalbattle/PLIST
dholland 6bf7e37a58 Make this work. Add a distfile jumbo patch doing the following:
- use standard headers
   - don't use perror, don't use sprintf
   - fix time handling issues
   - compile in paths so the data can be installed (from patch-ab)
   - fix name conflict with libc
   - avoid undefined behavior
   - avoid implicit int for clang
   - declare own functions, sprinkle const and static, and fix
     signedness to get a clean build (except for one remaining issue
     where it's not clear what to do)
   - remove unused elements detected by gcc
   - fix some problems detected by gcc
   - fix a startup crash
   - modernize the makefile

Also, don't install the raw image bitmap data and the scripts to digest
it; install only the digested form, as that's all that's used at runtime.
2016-12-11 01:10:26 +00:00

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@comment $NetBSD: PLIST,v 1.3 2016/12/11 01:10:26 dholland Exp $
bin/final
share/finalbattle/README.txt
share/finalbattle/final.news
share/finalbattle/sprites/obj/a.obj
share/finalbattle/sprites/obj/asteroids.obj
share/finalbattle/sprites/obj/b.obj
share/finalbattle/sprites/obj/c.obj
share/finalbattle/sprites/obj/d.obj
share/finalbattle/sprites/obj/drone.obj
share/finalbattle/sprites/obj/e.obj
share/finalbattle/sprites/obj/special_a.obj
share/finalbattle/sprites/obj/upgrade_a.obj
share/finalbattle/sprites/obj/upgrade_b.obj
share/finalbattle/sprites/obj/upgrade_c.obj
share/finalbattle/sprites/obj/upgrade_d.obj
share/finalbattle/sprites/obj/upgrade_e.obj
share/finalbattle/sprites/obj/upgrade_f.obj
share/finalbattle/sprites/obj/upgrade_g.obj
share/finalbattle/sprites/obj/upgrade_h.obj
share/finalbattle/sprites/obj/upgrade_i.obj
share/finalbattle/sprites/obj/upgrade_j.obj
share/finalbattle/sprites/obj/weapon_a.obj
share/finalbattle/sprites/obj/weapon_b.obj
share/finalbattle/sprites/obj/weapon_c.obj
share/finalbattle/sprites/obj/weapon_d.obj
share/finalbattle/sprites/obj/weapon_e.obj
share/finalbattle/sprites/obj/weapon_f.obj
share/finalbattle/sprites/obj/weapon_g.obj
share/finalbattle/sprites/obj/weapon_h.obj