pkgsrc/games/wesnoth/Makefile
wiz 0438f9c6a7 Update to 1.4.6:
Version 1.4.6:
 * Language and i18n:
   * updated translations: Czech, Danish, Finnish, French, Galician, German,
     Hungarian, Italian, Polish, Slovak, Turkish, Valencian
2008-11-10 22:00:00 +00:00

71 lines
2.3 KiB
Makefile

# $NetBSD: Makefile,v 1.48 2008/11/10 22:00:00 wiz Exp $
DISTNAME= wesnoth-1.4.6
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=wesnoth/}
EXTRACT_SUFX= .tar.bz2
MAINTAINER= wiz@NetBSD.org
HOMEPAGE= http://www.wesnoth.org/
COMMENT= Fantasy turn-based strategy game
#LICENSE= gnu-gpl-v2
PKG_DESTDIR_SUPPORT= user-destdir
BUILD_DEPENDS+= libxslt-[0-9]*:../../textproc/libxslt
CONFIGURE_ARGS+= --with-boost=${BUILDLINK_PREFIX.boost-libs}
USE_DIRS= xdg-1.4
USE_LIBTOOL= yes
USE_TOOLS+= pkg-config
USE_LANGUAGES= c c++
GNU_CONFIGURE= yes
MAKE_JOBS_SAFE= no
UNLIMIT_RESOURCES+= datasize
# This is not needed for the average player, so do not require bash.
#REPLACE_BASH+= data/tools/castle-cutter/mk-castle.sh
#USE_TOOLS+= bash:run
REPLACE_PERL+= utils/wmlxgettext
REPLACE_PERL+= data/tools/unit_tree/units.pl
REPLACE_PERL+= data/tools/unit_tree/TeamColorizer.pl
REPLACE_PERL+= data/tools/TeamColorizer.pl
USE_TOOLS+= perl:run msgfmt
SUBST_CLASSES+= python
SUBST_STAGE.python= post-build
SUBST_FILES.python+= data/ais/bruteforce.py
SUBST_FILES.python+= data/ais/documentation.py
SUBST_FILES.python+= data/ais/sample.py
SUBST_FILES.python+= data/campaigns/Descent_Into_Darkness/ais/kamikaze.py
SUBST_FILES.python+= data/tools/scoutDefault.py
SUBST_MESSAGE.python= Fixing path to python.
# Best we can do without pulling in a python dependency.
SUBST_SED.python+= -e 's,WPY,${PREFIX}/bin/python2.5,'
SUBST_SED.python+= -e 's,/bin/env.*python,${PREFIX}/bin/python2.5,'
SUBST_SED.python+= -e 's,/usr/bin/python,${PREFIX}/bin/python2.5,'
REPLACE_RUBY= data/tools/terrain2wiki.rb
.include "../../lang/ruby/replace.mk"
post-install:
${RM} ${DESTDIR}${PREFIX}/share/wesnoth/icons/Makefile*
BUILDLINK_API_DEPENDS.SDL_mixer+= SDL_mixer>=1.2.5nb3
.include "../../audio/SDL_mixer/buildlink3.mk"
.include "../../converters/fribidi/buildlink3.mk"
BUILDLINK_API_DEPENDS.SDL+= SDL>=1.2.7
.include "../../devel/SDL/buildlink3.mk"
# configure script in 0.9.0 requests explicitly to
# use included SDL_ttf library
#.include "../../devel/SDL_ttf/buildlink3.mk"
.include "../../devel/boost-libs/buildlink3.mk"
.include "../../devel/gettext-lib/buildlink3.mk"
.include "../../graphics/SDL_image/buildlink3.mk"
.include "../../graphics/freetype2/buildlink3.mk"
.include "../../graphics/png/buildlink3.mk"
.include "../../net/SDL_net/buildlink3.mk"
.include "../../mk/bsd.pkg.mk"