8d4e3d6990
changes: - remember window size - starting direction of shooters now matches original Kye - add Kye to level if absent, in the same way that windows Kye 2.0 did - make the game wait a bit before reacting to a key being held down. This stops the occasional random double-moves caused by a key press spanning more than 1/10th of a second. You have to hold shift down if you really need to move fast. - finish writing recording if game exited while recording - fix crash when trying to tell user about failing to read a recording |
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