1825c7529a
New in 0.9.0: 2004-11-30: - Documentation updates - KII target improvements - minor fixes to button and symbol handling - handle labels correctly now - merge improvements from the FreeBSD ports tree - works on Windows using MinGW w/o requiring special Makefiles. - task scheduler as an abstraction for platform independent threads. - DirectX target improvements - Tries to use the actual keyboard layout, and only fall back to the hardcoded defines when that does not work. - Makes shift and caps lock bring you capital letters. - Dead keys support (GIIK_VOID in sym, synthetic press/release events if non-matching key is hit after the dead key). - Renamed Caps, Num and Scroll to CapsLock, NumLock etc. - Mouse wheel support. - Support for up to 8 mouse buttons (2 previously). - Support for emPtrRelative. - Preliminary support for emPtrRelative. - Fixed a bug so that a lot of surplus emPtrAbsolute events are killed. - Support for various game controllers. - The mouse and the keyboard are separated into two devices. - Emulates key repeat messages. New in 0.8.7: 2004-11-30: * hotfix: input-linux-evdev: fix compiling error where KEY_103RD is not defined (SuSE 9.1) * minor buildsystem update * use more length bounded string operations
21 lines
517 B
Makefile
21 lines
517 B
Makefile
# $NetBSD: buildlink3.mk,v 1.3 2005/03/25 02:46:49 wiz Exp $
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BUILDLINK_DEPTH:= ${BUILDLINK_DEPTH}+
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LIBGII_BUILDLINK3_MK:= ${LIBGII_BUILDLINK3_MK}+
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.if !empty(BUILDLINK_DEPTH:M+)
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BUILDLINK_DEPENDS+= libgii
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.endif
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BUILDLINK_PACKAGES:= ${BUILDLINK_PACKAGES:Nlibgii}
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BUILDLINK_PACKAGES+= libgii
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.if !empty(LIBGII_BUILDLINK3_MK:M+)
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BUILDLINK_DEPENDS.libgii+= libgii>=0.9.0
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BUILDLINK_PKGSRCDIR.libgii?= ../../graphics/libgii
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USE_X11= yes
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.endif # LIBGII_BUILDLINK3_MK
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BUILDLINK_DEPTH:= ${BUILDLINK_DEPTH:S/+$//}
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