2c72a9f0b9
libXext/buildlink3.mk, now that it is included there. Leave the places where its API version is set or variables from it are used directly (about 3 packages).
50 lines
1.6 KiB
Makefile
50 lines
1.6 KiB
Makefile
# $NetBSD: Makefile,v 1.28 2012/10/23 10:24:04 wiz Exp $
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#
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DISTNAME= quake2-0.3
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PKGNAME= ${DISTNAME:S/quake2/quake2forge/}
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PKGREVISION= 4
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CATEGORIES= games
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MASTER_SITES= http://www.quakeforge.net/files/quake2forge/
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MAINTAINER= pkgsrc-users@NetBSD.org
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HOMEPAGE= http://www.quakeforge.net/
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COMMENT= Enhanced Quake II engine
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LICENSE= gnu-gpl-v2
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USE_TOOLS+= gmake
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USE_LIBTOOL= yes
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GNU_CONFIGURE= yes
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BUILDLINK_TRANSFORM+= rm:-Werror
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CONFIGURE_ARGS+= --program-transform-name='s/^quake2$$/quake2forge/'
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post-install:
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${INSTALL_DATA_DIR} ${DESTDIR}${PREFIX}/share/doc/quake2forge
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${INSTALL_DATA} ${WRKSRC}/docs/README* ${DESTDIR}${PREFIX}/share/doc/quake2forge
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${INSTALL_DATA} ${WRKSRC}/docs/*.txt ${DESTDIR}${PREFIX}/share/doc/quake2forge
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SUBST_CLASSES+= snd data
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SUBST_STAGE.snd= post-patch
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SUBST_FILES.snd= src/snd_dma.c data/baseq2/config.cfg
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SUBST_SED.snd= -e "s,/dev/dsp,${DEVOSSAUDIO},g"
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SUBST_MESSAGE.snd= Fixing hardcoded audio device.
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SUBST_STAGE.data= post-patch
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SUBST_FILES.data= configure
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SUBST_SED.data= -e s,PACKAGE=\'quake2\',PACKAGE=\'${PKGBASE}\',g
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SUBST_MESSAGE.data= Fixing installation directories.
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.include "../../mk/bsd.prefs.mk"
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# Don't try to build the Sun Solaris sound module, it's broken.
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.if !empty(OPSYS:MNetBSD) || !empty(OPSYS:MOpenBSD)
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CONFIGURE_ENV+= ac_cv_header_sys_audioio_h=no
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.endif
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.include "../../devel/SDL/buildlink3.mk"
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.include "../../x11/libXext/buildlink3.mk"
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.include "../../x11/libXxf86dga/buildlink3.mk"
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.include "../../x11/libXxf86vm/buildlink3.mk"
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.include "../../mk/oss.buildlink3.mk"
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.include "../../mk/pthread.buildlink3.mk"
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.include "../../mk/bsd.pkg.mk"
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