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accelerated graphics. It supports many of the latest OpenGL features, such as efficient off-screen rendering using pbuffers. Rendering can be carried out by arbitrary OpenGL layers, thanks to glitz's extensible backend system. Glitz is designed to match the X Render Extension semantics and provides a general way for accelerating this imaging model. Glitz can be used as a stand-alone layer above OpenGL but is also designed to act as a backend for cairo, providing it with OpenGL accelerated output.
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341 B
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15 lines
341 B
Text
@comment $NetBSD: PLIST,v 1.1.1.1 2004/04/27 12:11:43 adam Exp $
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include/glitz-glx.h
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include/glitz.h
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lib/libglitz-glx.a
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lib/libglitz-glx.la
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lib/libglitz-glx.so
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lib/libglitz-glx.so.1
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lib/libglitz-glx.so.1.0
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lib/libglitz.a
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lib/libglitz.la
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lib/libglitz.so
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lib/libglitz.so.1
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lib/libglitz.so.1.0
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lib/pkgconfig/glitz-glx.pc
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lib/pkgconfig/glitz.pc
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