This adds gamepad input via SDL_GameControllerDB, support for Vulkan on macOS via MoltenVK, better handling of high-DPI and scaling, changing attributes of existing windows, raw mouse motion input, explicit support for joystick hats/dpads, user attention requests, transparent windows and framebuffers (where possible), query for monitor work area, more run-time configuration, various other features as well as fixes for a large number of bugs. |
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buildlink3.mk | ||
DESCR | ||
distinfo | ||
Makefile | ||
PLIST |