4ca720db4c
Changelog: ================================================================================ GLM 0.9.5.4: 2014-06-21 -------------------------------------------------------------------------------- - Fixed non-utf8 character #196 - Added FindGLM install for CMake #189 - Fixed GTX_color_space - saturation #195 - Fixed glm::isinf and glm::isnan for with Android NDK 9d #191 - Fixed builtin GLM_ARCH_SSE4 #204 - Optimized Quaternion vector rotation #205 - Fixed missing doxygen @endcond tag #211 - Fixed instruction set detection with Clang #158 - Fixed orientate3 function #207 - Fixed lerp when cosTheta is close to 1 in quaternion slerp #210 - Added GTX_io for io with <iostream> #144 - Fixed fastDistance ambiguity #215 - Fixed tweakedInfinitePerspective #208 and added user-defined epsilon to tweakedInfinitePerspective - Fixed std::copy and std::vector with GLM types #214 - Fixed strict aliasing issues #212, #152 - Fixed std::nextafter not supported with C++11 on Android #213 - Fixed corner cases in exp and log functions for quaternions #199 ================================================================================ GLM 0.9.5.3: 2014-04-02 -------------------------------------------------------------------------------- - Added instruction set auto detection with Visual C++ using _M_IX86_FP - /arch compiler argument - Fixed GTX_raw_data code dependency - Fixed GCC instruction set detection - Added GLM_GTX_matrix_transform_2d extension (#178, #176) - Fixed CUDA issues (#169, #168, #183, #182) - Added support for all extensions but GTX_string_cast to CUDA - Fixed strict aliasing warnings in GCC 4.8.1 / Android NDK 9c (#152) - Fixed missing bitfieldInterleave definisions - Fixed usubBorrow (#171) - Fixed eulerAngle*** not consistent for right-handed coordinate system (#173) - Added full tests for eulerAngle*** functions (#173) - Added workaround for a CUDA compiler bug (#186, #185) ================================================================================ GLM 0.9.5.2: 2014-02-08 -------------------------------------------------------------------------------- - Fixed initializer list ambiguity (#159, #160) - Fixed warnings with the Android NDK 9c - Fixed non power of two matrix products - Fixed mix function link error - Fixed SSE code included in GLM tests on "pure" platforms - Fixed undefined reference to fastInverseSqrt (#161) - Fixed GLM_FORCE_RADIANS with <glm/ext.hpp> build error (#165) - Fix dot product clamp range for vector angle functions. (#163) - Tentative fix for strict aliasing warning in GCC 4.8.1 / Android NDK 9c (#152) - Fixed GLM_GTC_constants description brief (#162) ================================================================================ GLM 0.9.5.1: 2014-01-11 -------------------------------------------------------------------------------- - Fixed angle and orientedAngle that sometimes return NaN values (#145) - Deprecated degrees for function parameters and display a message - Added possible static_cast conversion of GLM types (#72) - Fixed error 'inverse' is not a member of 'glm' from glm::unProject (#146) - Fixed mismatch between some declarations and definitions - Fixed inverse link error when using namespace glm; (#147) - Optimized matrix inverse and division code (#149) - Added intersectRayPlane function (#153) - Fixed outerProduct return type (#155) ================================================================================ GLM 0.9.5.0: 2013-12-25 -------------------------------------------------------------------------------- - Added forward declarations (glm/fwd.hpp) for faster compilations - Added per feature headers - Minimized GLM internal dependencies - Improved Intel Compiler detection - Added bitfieldInterleave and _mm_bit_interleave_si128 functions - Added GTX_scalar_relational - Added GTX_dual_quaternion - Added rotation function to GTX_quaternion (#22) - Added precision variation of each type - Added quaternion comparison functions - Fixed GTX_multiple for negative value - Removed GTX_ocl_type extension - Fixed post increment and decrement operators - Fixed perspective with zNear == 0 (#71) - Removed l-value swizzle operators - Cleaned up compiler detection code for unsupported compilers - Replaced C cast by C++ casts - Fixed .length() that should return a int and not a size_t - Added GLM_FORCE_SIZE_T_LENGTH and glm::length_t - Removed unnecessary conversions - Optimized packing and unpacking functions - Removed the normalization of the up argument of lookAt function (#114) - Added low precision specializations of inversesqrt - Fixed ldexp and frexp implementations - Increased assert coverage - Increased static_assert coverage - Replaced GLM traits by STL traits when possible - Allowed including individual core feature - Increased unit tests completness - Added creating of a quaternion from two vectors - Added C++11 initializer lists - Fixed umulExtended and imulExtended implementations for vector types (#76) - Fixed CUDA coverage for GTC extensions - Added GTX_io extension - Improved GLM messages enabled when defining GLM_MESSAGES - Hidden matrix _inverse function implementation detail into private section ================================================================================ GLM 0.9.4.6: 2013-09-20 -------------------------------------------------------------------------------- - Fixed detection to select the last known compiler if newer version #106 - Fixed is_int and is_uint code duplication with GCC and C++11 #107 - Fixed test suite build while using Clang in C++11 mode - Added c++1y mode support in CMake test suite - Removed ms extension mode to CMake when no using Visual C++ - Added pedantic mode to CMake test suite for Clang and GCC - Added use of GCC frontend on Unix for ICC and Visual C++ fronted on Windows for ICC - Added compilation errors for unsupported compiler versions - Fixed glm::orientation with GLM_FORCE_RADIANS defined #112 - Fixed const ref issue on assignment operator taking a scalar parameter #116 - Fixed glm::eulerAngleY implementation #117 ================================================================================ GLM 0.9.4.5: 2013-08-12 -------------------------------------------------------------------------------- - Fixed CUDA support - Fixed inclusion of intrinsics in "pure" mode #92 - Fixed language detection on GCC when the C++0x mode isn't enabled #95 - Fixed issue #97: register is deprecated in C++11 - Fixed issue #96: CUDA issues - Added Windows CE detection #92 - Added missing value_ptr for quaternions #99 ================================================================================ GLM 0.9.4.4: 2013-05-29 -------------------------------------------------------------------------------- - Fixed slerp when costheta is close to 1 #65 - Fixed mat4x2 value_type constructor #70 - Fixed glm.natvis for Visual C++ 12 #82 - Added assert in inversesqrt to detect division by zero #61 - Fixed missing swizzle operators #86 - Fixed CUDA warnings #86 - Fixed GLM natvis for VC11 #82 - Fixed GLM_GTX_multiple with negative values #79 - Fixed glm::perspective when zNear is zero #71 ================================================================================ GLM 0.9.4.3: 2013-03-20 -------------------------------------------------------------------------------- - Detected qualifier for Clang - Fixed C++11 mode for GCC, couldn't be enabled without MS extensions - Fixed squad, intermediate and exp quaternion functions - Fixed GTX_polar_coordinates euclidean function, takes a vec2 instead of a vec3 - Clarify the license applying on the manual - Added a docx copy of the manual - Fixed GLM_GTX_matrix_interpolation - Fixed isnan and isinf on Android with Clang - Autodetected C++ version using __cplusplus value - Fixed mix for bool and bvec* third parameter ================================================================================ GLM 0.9.4.2: 2013-02-14 -------------------------------------------------------------------------------- - Fixed compAdd from GTX_component_wise - Fixed SIMD support for Intel compiler on Windows - Fixed isnan and isinf for CUDA compiler - Fixed GLM_FORCE_RADIANS on glm::perspective - Fixed GCC warnings - Fixed packDouble2x32 on XCode - Fixed mix for vec4 SSE implementation - Fixed 0x2013 dash character in comments that cause issue in Windows Japanese mode - Fixed documentation warnings - Fixed CUDA warnings ================================================================================ GLM 0.9.4.1: 2012-12-22 -------------------------------------------------------------------------------- - Improved half support: -0.0 case and implicit conversions - Fixed Intel Composer Compiler support on Linux - Fixed interaction between quaternion and euler angles - Fixed GTC_constants build - Fixed GTX_multiple - Fixed quat slerp using mix function when cosTheta close to 1 - Improved fvec4SIMD and fmat4x4SIMD implementations - Fixed assert messages - Added slerp and lerp quaternion functions and tests ================================================================================ GLM 0.9.4.0: 2012-11-18 -------------------------------------------------------------------------------- - Added Intel Composer Compiler support - Promoted GTC_espilon extension - Promoted GTC_ulp extension - Removed GLM website from the source repository - Added GLM_FORCE_RADIANS so that all functions takes radians for arguments - Fixed detection of Clang and LLVM GCC on MacOS X - Added debugger visualizers for Visual C++ 2012 ================================================================================ GLM 0.9.3.4: 2012-06-30 -------------------------------------------------------------------------------- - Added SSE4 and AVX2 detection. - Removed VIRTREV_xstream and the incompatibility generated with GCC - Fixed C++11 compiler option for GCC - Removed MS language extension option for GCC (not fonctionnal) - Fixed bitfieldExtract for vector types - Fixed warnings - Fixed SSE includes ================================================================================ GLM 0.9.3.3: 2012-05-10 -------------------------------------------------------------------------------- - Fixed isinf and isnan - Improved compatibility with Intel compiler - Added CMake test build options: SIMD, C++11, fast math and MS land ext - Fixed SIMD mat4 test on GCC - Fixed perspectiveFov implementation - Fixed matrixCompMult for none-square matrices - Fixed namespace issue on stream operators - Fixed various warnings - Added VC11 support
14 lines
308 B
Makefile
14 lines
308 B
Makefile
# $NetBSD: buildlink3.mk,v 1.2 2014/10/13 21:47:59 ryoon Exp $
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BUILDLINK_TREE+= glm
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.if !defined(GLM_BUILDLINK3_MK)
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GLM_BUILDLINK3_MK:=
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BUILDLINK_DEPMETHOD.glm?= build
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BUILDLINK_API_DEPENDS.glm+= glm>=0.9.5.3
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BUILDLINK_PKGSRCDIR.glm?= ../../graphics/glm
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.endif # GLM_BUILDLINK3_MK
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BUILDLINK_TREE+= -glm
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