* campaign server stores size of campaigns * user interface improvements: * consistently compute minimum allowed zoom value according to screen size * improved readability of chat messages on light backgrounds (#10900) * made it possible to move and attack with a single click * graphics improvements: * portraits for all TRoW characters that speak in more than one scenario added * a portrait for Queen Asheviere in HttT * hotseat and vs AI multiplayer icons * new or modified unit images: orcish warlord, soul shooter, bone shooter * preparations for mountain and desert village graphics * new attack icons: bone arrow stab, cleaver, morning star, crush * scenario fixes for 'Eastern Invasion' campaign: * Weldyn Under Attack (#11051) * Capture * fixed end of campaign settings * scenario fixes for 'Son of the Black Eye' campaign: * Saving Inarix * scenario fixes for 'The Rise of Wesnoth' campaign: * The Vanguard, fixed chest placement * make the chests squeak * scenario fixes and balancing for 'Heir to the Throne' campaign: * A Test of the Clans * Return to Wesnoth * unit balancing: * Goblin Pillager: reduced HP * Goblin Impaler: reduced HP * Gryphon Rider: reduced cost * Drake Clasher: reduced cost, increase resistance to pierce * Drake Gladiator: reduced cost, increase resistance to pierce * Drake Slasher: reduced cost, increase resistance to pierce * Drake Burner: increase cost * Elvish Scout: increased ranged damage, reduced defence in forest * Elvish Rider: reduced defence in forest * Elvish Outrider: reduced defence in forest * Soul Shooter: melee changed from impact to pierce * Bone Shooter: melee changed from impact to pierce * Mage: reduced cost * minor adjustments to Drakefoot & Drakefly (& the Drakes in general) * LESS_NIMBLE_ELF macro * removed obsolete units: * Cavalry * Goblin Direwolver * Heavy Infantry * Merman Lord * Orcish Crossbow * Scout * new units: * Draug * Naga Fighter * Naga Warrior * Naga Myrmidon * Saurian Flanker * Deathblade * changed Dragoon's and Cavalier's pistol to crossbow. * renamed 'Saurian' to 'Saurian Skirmisher' and 'Saurian Warrior' to 'Saurian Ambusher' * language fixes and polishing (english) * revised MANUAL * english * swedish * updated translations: * catalan * french * german * greek * hungarian * italian * polish * portuguese * russian * slovak * spanish * swedish * multiplayer improvements * Charge map * CastleHoppingIsle map updated * give Woses, Saurians, Ogres, & Drakes names * give Saurians & Drakes traits * give the Drakes music in Multiplayer * new rectangle syntax allowing width/height and relative positionning in themes * new --enable-tinygui configure flag for adventurous PDA users * fixed units incorrectly not using the spear icon * fixed missing diagonal projectiles on several units * fixed Gwiti's animation (#10926) * fixed translations being searched for in installdir when running in builddir * added support for concatenating strings in wml files, for the benefit of i18n * fixed code for handling objects (#10904, #10954, #10963) * fixed many untranslatable strings * fixed layering of desert and dirt * fixed multiplayer setup screen being broken on low resolutions (#10919) * fixed resizing multiplayer lobby creating some graphic glitches * fixed --enable-lite for current image location * fixed wmlxgettext not working properly with msdos line-endings in multiline strings * fixed documentation (#10999) * fixed zoom behavior (#9890) * fixed unit teleportation (#10588, #11213) * fixed several crashes (#10959, #11102, #11115, #11158) * improved 320x240 resolution support * support for unrenamable units * install wmlxgettext so that it can be used by user campaigns * rewrote hotkeys code * rewrote widgets code * image and data-file cleanups * code cleanups * WML bug fixes
27 lines
753 B
Makefile
27 lines
753 B
Makefile
# $NetBSD: Makefile,v 1.5 2005/01/01 23:50:42 wiz Exp $
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#
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DISTNAME= wesnoth-0.8.8
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CATEGORIES= games
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MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=wesnoth/}
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MAINTAINER= wiz@NetBSD.org
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HOMEPAGE= http://www.wesnoth.org/
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COMMENT= Fantasy turn-based strategy game
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HAS_CONFIGURE= YES
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USE_BUILDLINK3= YES
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UNLIMIT_RESOURCES+= datasize
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CONFIGURE_ARGS+= --prefix=${PREFIX}
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BUILDLINK_DEPENDS.SDL= SDL>=1.2.7
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BUILDLINK_DEPENDS.SDL_mixer= SDL_mixer>=1.2.5nb3
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.include "../../devel/SDL/buildlink3.mk"
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.include "../../devel/gettext-lib/buildlink3.mk"
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.include "../../audio/SDL_mixer/buildlink3.mk"
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.include "../../graphics/SDL_image/buildlink3.mk"
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.include "../../net/SDL_net/buildlink3.mk"
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.include "../../devel/SDL_ttf/buildlink3.mk"
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.include "../../mk/bsd.pkg.mk"
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