1ca096f492
TyrQuake is meant to be a fairly conservative branch of the Quake source code. It's intended to support Quake and Quakeworld in both software and GL versions, as well as the Quakeworld Server. It only contains bug fixes, and does does not change the look or feel of the game by adding lots of rendering enhancements, etc.
41 lines
1.3 KiB
Text
41 lines
1.3 KiB
Text
$NetBSD: patch-aa,v 1.1.1.1 2010/03/09 23:20:01 snj Exp $
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--- Makefile.orig 2010-03-07 13:13:21.000000000 -0800
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+++ Makefile 2010-03-07 13:13:51.000000000 -0800
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@@ -611,11 +611,11 @@ tyr-glquake.exe: $(patsubst %,$(NQGLDIR)
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# Unix
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tyr-quake: $(patsubst %,$(NQSWDIR)/%,$(NQ_UNIX_SW_OBJS))
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- $(call do_cc_link,$(NQ_UNIX_SW_LFLAGS))
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+ $(call do_cc_link,$(NQ_UNIX_SW_LFLAGS)) $(LDFLAGS)
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$(call do_strip,$@)
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tyr-glquake: $(patsubst %,$(NQGLDIR)/%,$(NQ_UNIX_GL_OBJS))
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- $(call do_cc_link,$(NQ_UNIX_GL_LFLAGS))
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+ $(call do_cc_link,$(NQ_UNIX_GL_LFLAGS)) $(LDFLAGS)
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$(call do_strip,$@)
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@@ -860,11 +860,11 @@ tyr-glqwcl.exe: $(patsubst %,$(QWGLDIR)/
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# Unix
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tyr-qwcl: $(patsubst %,$(QWSWDIR)/%,$(QW_UNIX_SW_OBJS))
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- $(call do_cc_link,$(QW_UNIX_SW_LFLAGS))
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+ $(call do_cc_link,$(QW_UNIX_SW_LFLAGS)) $(LDFLAGS)
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$(call do_strip,$@)
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tyr-glqwcl: $(patsubst %,$(QWGLDIR)/%,$(QW_UNIX_GL_OBJS))
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- $(call do_cc_link,$(QW_UNIX_GL_LFLAGS))
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+ $(call do_cc_link,$(QW_UNIX_GL_LFLAGS)) $(LDFLAGS)
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$(call do_strip,$@)
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UNUSED_OBJS = cd_audio.o
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@@ -946,7 +946,7 @@ tyr-qwsv.exe: $(patsubst %,$(QWSVDIR)/%,
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# Unix
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tyr-qwsv: $(patsubst %,$(QWSVDIR)/%,$(QWSV_UNIX_OBJS))
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- $(call do_cc_link,$(QWSV_UNIX_LFLAGS))
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+ $(call do_cc_link,$(QWSV_UNIX_LFLAGS)) $(LDFLAGS)
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$(call do_strip,$@)
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# ----------------------------------------------------------------------------
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