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0.8.2: (2020-06-14) Emulation fixes: - ARM: Fix timing on Thumb shift instructions - GB: Fix GBC game registers after skipping BIOS - GB MBC: Support 4MB MBC30 ROMs (fixes mgba.io/i/1713) - GB Video: Fix BGPS value after skipping BIOS (fixes mgba.io/i/1717) - GBA: Add missing RTC overrides for Legendz games - GBA BIOS: Reset renderer when RegisterRamReset called (fixes mgba.io/i/1756) - GBA SIO: Fix Multiplayer busy bit - GBA SIO: Fix double-unloading active driver - GBA Timers: Fix deserializing count-up timers - GBA Video: Fix mosaic objects drawing past the end (fixes mgba.io/i/1702) - GBA Video: Fix disabling OBJWIN in GL renderer (fixes mgba.io/i/1759) - GBA Video: Add missing parts of 256-color mode 0 mosaic (fixes mgba.io/i/1701) - GBA Video: Fix double-size OBJ wrapping in GL renderer (fixes mgba.io/i/1712) - GBA Video: Simplify sprite cycle counting (fixes mgba.io/i/1279) - GBA Video: Fix sprite/backdrop blending regression Other fixes: - 3DS: Fix framelimiter on newer citro3d (fixes mgba.io/i/1771) - ARM: Fix disassembling of several S-type instructions (fixes mgba.io/i/1778) - ARM Debugger: Clear low bit on breakpoint addresses (fixes mgba.io/i/1764) - CMake: Always use devkitPro toolchain when applicable (fixes mgba.io/i/1755) - Core: Fix ELF loading regression (fixes mgba.io/i/1669) - Core: Fix crash modifying hash table entry (fixes mgba.io/i/1673) - GB Video: Fix some cases where SGB border doesn't draw to multi-buffers - GBA: Reject incorrectly sized BIOSes - GBA: Break infinite loop for 0-frame mVLs (fixes mgba.io/i/1723) - Qt: Fix OpenGL 2.1 support (fixes mgba.io/i/1678) - Qt: Fix unmapping zipped ROM (fixes mgba.io/i/1777) Misc: - 3DS: Clean up legacy initialization (fixes mgba.io/i/1768) - GBA Serialize: Only flunk BIOS check if official BIOS was expected - Qt: Disable Replace ROM option when no game loaded - Qt: Defer texture updates until frame is drawn (fixes mgba.io/i/1590) - Qt: Set icon for Discord Rich Presence - Qt: Show a warning when save file can't be opened
14 lines
680 B
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14 lines
680 B
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$NetBSD: MESSAGE.NetBSD,v 1.2 2020/06/19 13:06:35 nia Exp $
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With the Qt UI (mgba-qt), the OpenGL video driver seems to cause frame
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drops below 60FPS on certain hardware. The SDL UI (mgba) seems to be solid.
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You might want to change the audio sample rate (in mGBA's settings)
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to the native rate of the device (usually 48000 Hz, or a multiple).
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NetBSD 9.0's default audio latency of 4-10ms seems good enough. If
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yours is set to any higher, sysctl hw.audio0.blk_ms might need to be
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lowered for full performance and framerates.
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===========================================================================
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