d37ae42670
Based on a patch sent by Soren Jacobsen via PR pkg/21525. Changes: - handle the patching in a simpler way - style nits 1.2.5: ====== - Worked around MacOS X deadlock between CoreAudio and QuickTime - Fixed crash in native midi code with files with more than 32 tracks - Added 8SVX format support to the AIFF loader - Fixed volume control on WAVE music chunks - Fixed volume control on MOD music chunks - Added support for the Atari platform - Patch from Steven Fuller to fix panning effect with 8-bit sounds. - Patch from guy on 3DRealms forums to fix native win32 midi volume. - Small, looping music samples should now be able to fade out correctly. - Added shared library support for MacOS X - Correctly report an error when using an unknown filetype - Added support for loading Ogg Vorbis samples as an audio chunk - Fixed to start playing another sample immediately when one finishes - Fixed a volume bug when calling Mix_HaltChannel() on unused channel - Fixed volume reset bug at end of channel fade. - Mix_LoadMUS() will now accept an MP3 by file extension, instead of relying entirely on the magic number.
10 lines
247 B
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10 lines
247 B
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@comment $NetBSD: PLIST,v 1.2 2003/05/11 02:23:18 salo Exp $
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bin/playmus
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bin/playwave
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include/SDL/SDL_mixer.h
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lib/libSDL_mixer-1.2.so
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lib/libSDL_mixer-1.2.so.2
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lib/libSDL_mixer-1.2.so.2.3
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lib/libSDL_mixer.a
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lib/libSDL_mixer.la
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lib/libSDL_mixer.so
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