pkgsrc/wm/fvwm-devel/patches
epg 8ebf6e02c1 Update to 2.5.10.
Changes in alpha release 2.5.10 (19-Mar-2004)

* New command FakeKeyPress.

* New BugOpts option ExplainWindowPlacement.

* Inverted button reliefs in FvwmIconMan.

* Security patch in fvwm-bug.
  See http://securitytracker.com/alerts/2004/Jan/1008781.html

* Security fixes in
    fvwm-menu-directory (BugTraq id 9161)
    fvwm_make_directory_menu.sh
    fvwm_make_browse_menu.sh

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Changes in alpha release 2.5.9 (2-Mar-2004)

* New MenuStyle options PopupIgnore and PopupClose.

* New configure option --disable-iconv to disable iconv support.

* New extended variables $[w.iconfile] and $[w.miniiconfile].

* New Style option Unmanaged.  Such windows are not managed by
  fvwm.

* New binding context 'U' for unmanaged windows, similar to 'R'oot.

* New option DisplayNewWindowNames to the BugOpts command.

* Security fix for fvwm-menu-directory.
  Se BugTraq id 9161.

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Changes in development release 2.5.8 (31-Oct-2003)

* New prefix command KeepRc.

* Renamed the Cond command to TestRc, and the On command to Test.
  Removed the CondCase command.  Use "KeepRc TestRc" instead.

* The Break command can be told the number of nested function
  levels to break out of.  Break now has a return code of -2
  ("Break").

* Directions can be abbreviated with -, _, [, ], <, >, v or ^ like
  in key or mouse bindings.

* New extended variable $[func.context].

* New Style option MoveByProgramMethod.  Tries to autodetect
  whether application windows are moved honouring the ICCCM or not
  (default).  The method can be overridden manually if the
  detection does not work.

* fvwm supports tear off menus.  See the "Tear Off Menus" section
  in the man page or press Backspace on any menu to try them out.

* fvwm now handles what Unicode calls "combining characters" (i.e.
  marks drawn on top of other characters).

* New commands WindowStyle and DestroyWindowStyle for individual
  (per window) styles.

* The conditions !Current... and !Layer now work as expected.

* Added a nice autohide script to the FAQ.

* FvwmAnimate now supports dynamical commands "pause", "play",
  "push", "pop" and "reset" to manipulate the playing state.
2004-06-27 07:09:26 +00:00
..
patch-aa