8ebf6e02c1
Changes in alpha release 2.5.10 (19-Mar-2004) * New command FakeKeyPress. * New BugOpts option ExplainWindowPlacement. * Inverted button reliefs in FvwmIconMan. * Security patch in fvwm-bug. See http://securitytracker.com/alerts/2004/Jan/1008781.html * Security fixes in fvwm-menu-directory (BugTraq id 9161) fvwm_make_directory_menu.sh fvwm_make_browse_menu.sh ------------------------------------------------------------------- Changes in alpha release 2.5.9 (2-Mar-2004) * New MenuStyle options PopupIgnore and PopupClose. * New configure option --disable-iconv to disable iconv support. * New extended variables $[w.iconfile] and $[w.miniiconfile]. * New Style option Unmanaged. Such windows are not managed by fvwm. * New binding context 'U' for unmanaged windows, similar to 'R'oot. * New option DisplayNewWindowNames to the BugOpts command. * Security fix for fvwm-menu-directory. Se BugTraq id 9161. ------------------------------------------------------------------- Changes in development release 2.5.8 (31-Oct-2003) * New prefix command KeepRc. * Renamed the Cond command to TestRc, and the On command to Test. Removed the CondCase command. Use "KeepRc TestRc" instead. * The Break command can be told the number of nested function levels to break out of. Break now has a return code of -2 ("Break"). * Directions can be abbreviated with -, _, [, ], <, >, v or ^ like in key or mouse bindings. * New extended variable $[func.context]. * New Style option MoveByProgramMethod. Tries to autodetect whether application windows are moved honouring the ICCCM or not (default). The method can be overridden manually if the detection does not work. * fvwm supports tear off menus. See the "Tear Off Menus" section in the man page or press Backspace on any menu to try them out. * fvwm now handles what Unicode calls "combining characters" (i.e. marks drawn on top of other characters). * New commands WindowStyle and DestroyWindowStyle for individual (per window) styles. * The conditions !Current... and !Layer now work as expected. * Added a nice autohide script to the FAQ. * FvwmAnimate now supports dynamical commands "pause", "play", "push", "pop" and "reset" to manipulate the playing state. |
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