pkgsrc/graphics/clutter-box2d/PLIST
obache 77c9f3e8bb Import clutter-box2d-0.8.0 as graphics/clutter-box2d.
A glue layer between clutter and box2d that provides a special group where the
actors can be set to be static or dynamic in regard to a physics simulation. The
source tree currently contains an embedded version of box2d trunk.

Features:
  - Children of the ClutterBox2d group can be simulated as static or dynamic
    rigid bodies. Collision detection.
  - Specifying the gravity of the world.
  - play/pause control over the box2d physics engine
  - Setting linear and angular velocities of simulated children.
  - automatic position synchronization between clutter and box2d.
  - joints
      - prismatic.
      - revolute.
      - distance (spring)
      - mouse (for dragging objects around and manipulating them).
2008-12-14 11:02:30 +00:00

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@comment $NetBSD: PLIST,v 1.1.1.1 2008/12/14 11:02:30 obache Exp $
include/clutter-0.8/clutter-box2d/clutter-box2d-joint.h
include/clutter-0.8/clutter-box2d/clutter-box2d-util.h
include/clutter-0.8/clutter-box2d/clutter-box2d.h
lib/libclutter-box2d-0.8.la
lib/pkgconfig/clutter-box2d-0.8.pc
share/gtk-doc/html/clutter-box2d/ch01.html
share/gtk-doc/html/clutter-box2d/ch02.html
share/gtk-doc/html/clutter-box2d/clutter-box2d-ClutterBox2D-Actor.html
share/gtk-doc/html/clutter-box2d/clutter-box2d-ClutterBox2D-Joint.html
share/gtk-doc/html/clutter-box2d/clutter-box2d.devhelp
share/gtk-doc/html/clutter-box2d/clutter-box2d.devhelp2
share/gtk-doc/html/clutter-box2d/home.png
share/gtk-doc/html/clutter-box2d/index.html
share/gtk-doc/html/clutter-box2d/index.sgml
share/gtk-doc/html/clutter-box2d/left.png
share/gtk-doc/html/clutter-box2d/license.html
share/gtk-doc/html/clutter-box2d/right.png
share/gtk-doc/html/clutter-box2d/style.css
share/gtk-doc/html/clutter-box2d/up.png
@dirrm share/gtk-doc/html/clutter-box2d
@dirrm include/clutter-0.8/clutter-box2d