fc1e819cc3
1.8.0: (None) 1.8.0-RC1: - Feature: [GFX] Climate-specific Action5 extra airport sprites - Feature: Draw vertical separators at tile distance in the train depot GUI - Feature: [Build] MSVC 2017 project file generator. Most noticeable, std:c++latest is enabled - Feature: [Build] Project file generator for kdevelop 4/5 - Feature: Add option to close windows with right click - Feature: Vehicle Group Info: Add profits and occupancy display to group vehicle list - Feature: Display aircraft type in vehicle preview/purchase/detail windows - Change: [NewGRF] Various performance improvements to resolving VA2 - Change: [NewGRF] Increase maximum allowed vehicle sprite size to reduce clipping of ships - Change: Check companies for bankruptcy before subtracting reoccuring monthly costs - Change: [GFX] Replace the office building sprite on various toyland airports with a better fitting sprite - Change: [GFX] The switch-toolbar icon contained pixels from the fire cycle. Replace the whole icon with a new version - Change: Reword texts in industry view, when stockpiling is used - Change: Remove the gap between windows when positioning them after opening - Change: [Build] Enable usage of static_assert for MSVC - Change: [Build] Preserve PKG_CONFIG_PATH and PKG_CONFIG_LIBDIR environment variables in config.cache file - Change: Do not cancel headquarter construction and engine-preview-query when shift-clicking - Change: Parse extmidi command string for parameters to pass on - Change: Draw images in centre of buttons - Fix: Store the map variety setting in the savegame like the other mapgen settings, so restarting maps considers it - Fix: Hair selection was missing one option - Fix: Avoid tile operations outside map border when building lock - Fix: Catenary sprites got mixed up for depots - Fix: Make automatic window-positioning RTL-aware - Fix: Automatic window-positioning now uses GUI-scale/style dependent sizes/distances instead of fixed pixel values - Fix: [NewGRF] While executing random triggers, var 5F should include the new triggers - Fix: [NewGRF] Reset used random triggers only after all A123 chains have been resolved, so that all RA2 in all chains can test the shared triggers - Fix: [NewGRF] Industry random triggers are stored per tile, even when randomising the shared random bits of the parent industry - Fix: [NPF] Reserved track bits were not accounted for when trying to find any safe position - Fix: Do not modify argv[0] - Fix: Do not search directories when opening ini files as we already have their full path - Fix: Road tunnel/bridge heads have no trackbits wrt. catenary drawing |
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