pkgsrc/games/asc/PLIST
wiz c3e97ef60d Update to 1.15.2.1.
Changes in 1.15.2:
- updated and extended the campaign
- updated units
- fixed ai problems, speed up of ai
- fixed problems with resource transfer between players
- various other bugfixes

Changes in 1.15.1:
Most important change is the addition of multiple reaction fire,
where unit can attack several approaching enemies.
The campaign has also been extended and the maps updated.

Other improvements:

* ASC has an automatic unit production cost calculation
* Units don't defend when attacker is not visible
* New building function: view sats
* ASC can create clipboard files
* Fixed graphical glitches when moving from one field to an invisible
next
* Fixed bugs with generator vehicles
* Changed height system for object types
* Fixed lots of bugs

Changes in 1.15.0:
ASC now features a reserach system. The campaign has been updated
and game system fine tuned, and ASC now runs significantly faster.
As usual, dozens of bugs haven been fixed.
2004-12-02 13:24:15 +00:00

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@comment $NetBSD: PLIST,v 1.3 2004/12/02 13:24:15 wiz Exp $
bin/asc
bin/asc_demount
bin/asc_makegfx
bin/asc_mapedit
bin/asc_mount
bin/asc_weaponguide
man/man6/asc.6
man/man6/asc_demount.6
man/man6/asc_makegfx.6
man/man6/asc_mapedit.6
man/man6/asc_mount.6
man/man6/asc_weaponguide.6
share/games/asc/asc.gfx
share/games/asc/asc_dlg.zip
share/games/asc/buildings.con
share/games/asc/main.con
share/games/asc/mk1.con
share/games/asc/music/frontiers.mp3
share/games/asc/music/machine_wars.mp3
share/games/asc/music/time_to_strike.mp3
share/games/asc/trrobj.con
share/games/asc/trrobj2.con
share/games/asc/units-mk3.con
@dirrm share/games/asc/music
@dirrm share/games/asc