2d1ba244e9
This changes the buildlink3.mk files to use an include guard for the recursive include. The use of BUILDLINK_DEPTH, BUILDLINK_DEPENDS, BUILDLINK_PACKAGES and BUILDLINK_ORDER is handled by a single new variable BUILDLINK_TREE. Each buildlink3.mk file adds a pair of enter/exit marker, which can be used to reconstruct the tree and to determine first level includes. Avoiding := for large variables (BUILDLINK_ORDER) speeds up parse time as += has linear complexity. The include guard reduces system time by avoiding reading files over and over again. For complex packages this reduces both %user and %sys time to half of the former time.
25 lines
660 B
Makefile
25 lines
660 B
Makefile
# $NetBSD: buildlink3.mk,v 1.3 2009/03/20 19:24:39 joerg Exp $
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BUILDLINK_TREE+= gegl
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.if !defined(GEGL_BUILDLINK3_MK)
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GEGL_BUILDLINK3_MK:=
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BUILDLINK_API_DEPENDS.gegl+= gegl>=0.0.20
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BUILDLINK_PKGSRCDIR.gegl?= ../../graphics/gegl
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pkgbase := gegl
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.include "../../mk/pkg-build-options.mk"
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.if !empty(PKG_BUILD_OPTIONS.gegl:Msvg)
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.include "../../graphics/librsvg/buildlink3.mk"
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.endif
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.include "../../graphics/babl/buildlink3.mk"
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.include "../../graphics/jpeg/buildlink3.mk"
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.include "../../graphics/openexr/buildlink3.mk"
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.include "../../graphics/png/buildlink3.mk"
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.include "../../x11/gtk2/buildlink3.mk"
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.endif # GEGL_BUILDLINK3_MK
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BUILDLINK_TREE+= -gegl
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