pkgsrc/devel/SDL_gfx/buildlink3.mk
adam cdee5361b7 Changes 2.0.15:
* bugfixes in 32bit _putPixelAlpha/filledRectAlpha
* various bugfixes in return value generation and return
* lock font-surface before using it
* fix some breakage in non-MMX filter routines
* fix typo in TestABGR
* fix double buffer flipping in Tets programs
* fixed microversion in .h
* fixed texturePolygon inverted bug
* fixed wrong surface use in test 21 of TestRotozoom
* added pitch handling in font surface

Changes 2.0.14:
* added texturedPolygon routine to library
* changed iterator condition in aaellipse to add some overdraw to smooth circle
* added ShrinkImage routine to rotozoom code
* added TestABGR Test program
* improved TestImageFilter program
* changed .so versioning from .so.13.0.0 to .so.0.0.14
* added updated MacOSX ProjectBuilder file
* added info on MacOSX 10.3 build
* added mingw (on cygwin) makefile
* added Dev-Cpp makefile
* removed some unused variables from gfx and rotozoom code
* fixed a non-critical typecast mistake
* converted all C++ comments to C comments in SDL_imageFilter
2007-01-07 12:06:35 +00:00

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668 B
Makefile

# $NetBSD: buildlink3.mk,v 1.10 2007/01/07 12:06:35 adam Exp $
BUILDLINK_DEPTH:= ${BUILDLINK_DEPTH}+
SDL_GFX_BUILDLINK3_MK:= ${SDL_GFX_BUILDLINK3_MK}+
.if !empty(BUILDLINK_DEPTH:M+)
BUILDLINK_DEPENDS+= SDL_gfx
.endif
BUILDLINK_PACKAGES:= ${BUILDLINK_PACKAGES:NSDL_gfx}
BUILDLINK_PACKAGES+= SDL_gfx
BUILDLINK_ORDER:= ${BUILDLINK_ORDER} ${BUILDLINK_DEPTH}SDL_gfx
.if !empty(SDL_GFX_BUILDLINK3_MK:M+)
BUILDLINK_API_DEPENDS.SDL_gfx+= SDL_gfx>=2.0.3nb2
BUILDLINK_ABI_DEPENDS.SDL_gfx+= SDL_gfx>=2.0.15
BUILDLINK_PKGSRCDIR.SDL_gfx?= ../../devel/SDL_gfx
.endif # SDL_GFX_BUILDLINK3_MK
.include "../../devel/SDL/buildlink3.mk"
BUILDLINK_DEPTH:= ${BUILDLINK_DEPTH:S/+$//}