pkgsrc/games/rocksndiamonds
adam d8b79bf554 Changes 3.2.4:
* fixed crash bug in toon drawing functions for large step offset values
* fixed some problems with displaying game panel when quick-loading tape
* fixed (experimental only) redrawing of every tile per frame (even if
  unneeded) for the extended (R'n'D based) EMC graphics engine
* added optimization to only calculate element count for panel display
  if really needed (that is, if element count values defined on panel)
* fixed problem with special editor door redraw when entering main menu
* fixed bug with displaying background for title messages on info screen
* some code cleanup for the extended (R'n'D based) EMC graphics engine
* fixed bug with CE action "move player" always resulting in player 4
  if there was a CE action with no trigger player (because the player
  element was calculated by using log_2() from trigger player bits with
  the value PLAYER_BITS_ANY) -- this is now fixed by also storing the
  triggering player bit mask and handling all players in "move player"
* fixed bug when defined artwork cannot be found for artwork that has
  default artwork cloned from other artwork (without default filename)
* added several fixes to the extended (R'n'D based) EMC graphics engine
* fixed broken editor copy and paste for custom elements between levels
2007-10-13 12:58:47 +00:00
..
patches Changes 3.2.4: 2007-10-13 12:58:47 +00:00
DESCR
distinfo Changes 3.2.4: 2007-10-13 12:58:47 +00:00
Makefile Changes 3.2.4: 2007-10-13 12:58:47 +00:00
options.mk Modular Xorg support. 2007-02-02 18:59:15 +00:00
PLIST Updated to version 3.2.0. 2006-07-22 23:16:42 +00:00