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This module implements so-called "guards". A guard is something (usually an object) that "guards" a resource, ensuring that it is cleaned up when expected. Specifically, this module supports two different types of guards: guard objects, which execute a given code block when destroyed, and scoped guards, which are tied to the scope exit.
7 lines
340 B
Text
7 lines
340 B
Text
This module implements so-called "guards". A guard is something (usually an
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object) that "guards" a resource, ensuring that it is cleaned up when
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expected.
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Specifically, this module supports two different types of guards: guard
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objects, which execute a given code block when destroyed, and scoped guards,
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which are tied to the scope exit.
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