14 lines
762 B
Text
14 lines
762 B
Text
Battalion was a game written in 1994 on a Silicon Graphics Indy in GL for
|
|
the IndiZone contest. This version also ran in the CAVE(tm) as a virtual
|
|
reality game at the EVE 4 art show in May 1995. The GL version won 'best
|
|
indy software' and is available on the Indizone3 CDROM. It was then
|
|
converted to OpenGL (with several enhancements) and modified in late 1996
|
|
to work with the Mesa graphics library. In 1997 it won the Hot Mix 17 game
|
|
contest from SGI, and was available on the Hot Mix 17 CDROM.
|
|
|
|
Here is the description of battalion from the Silicon Graphics homepage
|
|
in Japan.
|
|
|
|
Battalion wa 'kaiju ga bakuhatsu, hakai' wo kuri-kaesu game desu.
|
|
Battalion is a game where 'A monster blows up, destroys' repeats.
|
|
... pretty much says it all ...
|