pkgsrc/devel/ecore/buildlink3.mk
joerg 8f5a62123e Import ecore-1.1.0, derived from pkgsrc-wip/ecore:
Ecore is the core event abstraction layer and X abstraction layer
that makes doing selections, Xdnd, general X stuff, and event loops,
timeouts and idle handlers fast, optimized, and convenient.
It's a separate library so anyone can make use of the work put into Ecore
to make this job easy for applications.
2011-12-05 17:22:29 +00:00

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Makefile

# $NetBSD: buildlink3.mk,v 1.1.1.1 2011/12/05 17:22:29 joerg Exp $
BUILDLINK_TREE+= ecore
.if !defined(ECORE_BUILDLINK3_MK)
ECORE_BUILDLINK3_MK:=
BUILDLINK_API_DEPENDS.ecore+= ecore>=1.1.0
BUILDLINK_PKGSRCDIR.ecore?= ../../devel/ecore
.include "../../converters/libiconv/buildlink3.mk"
.include "../../devel/eet/buildlink3.mk"
.include "../../graphics/evas-buffer/buildlink3.mk"
.include "../../graphics/evas-software-x11/buildlink3.mk"
.include "../../graphics/evas/buildlink3.mk"
.include "../../security/openssl/buildlink3.mk"
.include "../../www/curl/buildlink3.mk"
.include "../../x11/libXScrnSaver/buildlink3.mk"
.include "../../x11/libXcomposite/buildlink3.mk"
.include "../../x11/libXcursor/buildlink3.mk"
.include "../../x11/libXdamage/buildlink3.mk"
.include "../../x11/libXinerama/buildlink3.mk"
.include "../../x11/libXp/buildlink3.mk"
.include "../../x11/libXrandr/buildlink3.mk"
.include "../../x11/libXrender/buildlink3.mk"
.include "../../x11/libXtst/buildlink3.mk"
.endif # ECORE_BUILDLINK3_MK
BUILDLINK_TREE+= -ecore