pkgsrc/games/xracer/Makefile
jlam 3e474a90d8 Get rid of USE_PERL5. The new way to express needing the Perl executable
around at either build-time or at run-time is:

	USE_TOOLS+=	perl		# build-time
	USE_TOOLS+=	perl:run	# run-time

Also remove some places where perl5/buildlink3.mk was being included
by a package Makefile, but all that the package wanted was the Perl
executable.
2005-07-16 01:19:06 +00:00

41 lines
1.2 KiB
Makefile

# $NetBSD: Makefile,v 1.36 2005/07/16 01:19:10 jlam Exp $
#
DISTNAME= xracer-0.96.9
PKGREVISION= 3
CATEGORIES= games x11
MASTER_SITES= http://xracer.annexia.org/files/
MAINTAINER= bsieker@freenet.de
HOMEPAGE= http://xracer.annexia.org/
COMMENT= XRacer is a clone of the popular Psygnosis game Wipeout
BUILD_USES_MSGFMT= # defined
USE_TOOLS+= automake14 gmake perl:run
PERL5_PACKLIST= auto/XRacer/.packlist
USE_LIBTOOL= # defined
GNU_CONFIGURE= # defined
pre-configure:
cd ${WRKSRC} && automake --gnu && autoconf
pre-patch:
.for perlfile in blender2track/xracer-blender2track.pl \
mktube/xracer-mktube.pl \
mktrack/xracer-mktrack.pl \
mktrackscenery/xracer-mktrackscenery.pl \
mkcraft/xracer-mkcraft.pl \
mkmeshnotex/xracer-mkmeshnotex.pl
@${CP} ${WRKSRC}/tools/${perlfile} ${WRKSRC}/tools/${perlfile}.BAK
@${SED} 's!/usr/bin/perl!${PERL5}!g' \
< ${WRKSRC}/tools/${perlfile}.BAK > ${WRKSRC}/tools/${perlfile}
@${RM} ${WRKSRC}/tools/${perlfile}.BAK
.endfor
.include "../../devel/gettext-lib/buildlink3.mk"
.include "../../graphics/Mesa/buildlink3.mk"
.include "../../graphics/jpeg/buildlink3.mk"
.include "../../mk/x11.buildlink3.mk"
.include "../../mk/bsd.pkg.mk"