4cb2ed6742
1.9.1: - Fix 6564: Enforce types of arguments for station name strings - Fix 7433: Don't use AirportSpec substitute if it's not enabled - Fix 7447, 7466, 7476: Missing NewGRF strings due to Action 4 feature check skipping pseudo-feature 48 - Fix 6222: Advanced sprite layout sometimes showed incorrect railtype ground tile. - Fix 7439: CompanyRemoveReason overwritten by ClientID - Fix: [Windows] Incorrect error handling could lead to cascading error windows - Fix 7478: Don't remove NewGRF objects on company take-over. 1.9.0: - Fix 7411: Use industry production callback (if used) on initial industry cargo generation 1.9.0-RC2: - Fix 7400: WaterClass for tree tiles was not converted for old saves preventing industry creation - Fix: Filtered file list did not scroll properly - Fix 7391: Don't invalidate go to depot orders of non-aircraft when invalidating hangar orders that happen to share IDs - Fix 7386: Measurement tooltip for tunnels, aqueducts & docks did not display or flickered - Fix: Wrong company performance rating when money exceeds INT_MAX - Fix: Permit loading of industry production callback with invalid cargo type - Fix: Spelling for a few real town names - Fix: Runway too short for large aircraft message should not depend on plane crashes setting - Fix 7334: Ship lost after crossing bridge due to path cache not being consumed while on final bridge end 1.9.0-RC1: - Add: Various AI/GS functions for vehicle groups - Change: Synchronise introduction date and reliability randomness across vehicles with the same base introduction date - Change: Allow towns to build bridges over rails and one-way roads - Fix: Detection of coast tiles with trees on them - Fix: Emergency netsave saved the title game instead of the broken game in question - Fix: Company livery window showed incorrect groups when opened in multiplayer - Fix: Unable to select last group in open livery window - Fix: Goto hangar orders were not invalidated when rebuilding airports 1.9.0-beta3: - Feature: Option to adjust font size separately from GUI size - Feature: Increase maximum number of orders from 64000 to ~16.7m - Add: Show performance of AI and GS in framerate window - Add: News menu entry and shortcut for deleting all messages - Change: [OSX] Improved scrolling behaviour when using touchpads - Change: Add scrollbar to cargo legend in cargo payment rates window - Change: Owner of vehicle with exclusive transport rights may now load cargo from neutral stations - Change: Improved UI behaviour when dragging sound volume sliders with the mouse - Change: Use selected vehicle group as parent when creating a new group - Change: Use SlErrorCorrupt() on pool index error when loading a savegame, instead of terminating - Change: Skip reliability decay if servicing is disabled - Fix: Remove desert around lakes upon generation - Fix: Re-sorting file list did not update filtered rows - Fix 7159: Waiting time at red one-way signals was too short - Fix 7189: Fluidsynth volume gain too high - Fix 7004: Cargo flow legend was not properly refreshed after zooming - Fix: Possibility to modify wrong AI/GS settings when switching AI/GS scripts around - Fix: Use more descriptive "spectator" strings for story book and goal dropdown menus - Fix 6599: Disable build and rename button in build vehicle window when no vehicle is selected - Fix: Do not mangle tagged revision strings for network revision strings - Fix 7151: AI start date deviation was still applied when not set to a random AI - Fix 7197: Invalidate depot buttons when necessary - Doc: [AI] UnshareOrders empties the orders list of the vehicle 1.9.0-beta2: - Fix: Non-Windows builds did not get correct git hash 1.9.0-beta1: Note: OpenTTD was migrated to GitHub for 1.9, so SVN revision and FlySpray numbers have been replaced with Pull Requests and Issue numbers - Feature: Group liveries, and livery window usability enhancements - Feature: Overhaul of music system, support MPSMIDI music files (TTD DOS/TTO) - Feature: [Win32] Rewritten DMusic and WinMM music drivers - Feature: [Win32] New XAudio2 sound driver - Feature: [Linux] New Fluidsynth music driver - Feature: Framerate display window - Feature: [NewGRF] Ability for industries & houses to produce and/or accept up to 16 different cargoes - Feature 6610: Allow towns to build houses on road turns - Feature: Replace independent map scrolling GUI settings with single option, and add choice to not lock cursor position when scrolling - Feature 6459: API for querying network clients from GS - Feature: New Russian Ruble & Mexican Peso as currencies - Feature 4186: Append '(City)' after city names in the town directory - Feature 986: Automatic save when losing connection to a network game - Add: [NewGRF] Flag to hide rail types from construction - Add: [NewGRF] Airport animation trigger for plane landing - Add 4115: Default starting company colour setting - Add: Mixer feature for streaming sampled music - Add 6460: [AI] start_date parameter for Random AIs on new game - Add: BACKSPACE can be mapped as a hotkey - Add: 32bpp SSE2 blitter palette animator - Change: Make ships turn slowly when changing direction and stop when going up or down a lock - Change: Improve ship pathfinder performance - Change: Decouple GUI timing from game ticks - Change: Desert tiles are now half-desert if a neighboured tile is non-desert or sea/coast - Change: Gradually slow down aircraft speed on breakdown - Change: [NewGRF] Increase rail type & cargo type limits to 64 - Change: [NewGRF] Increase size of persistent storage to 256 - Change: [NewGRF] Use last OpenTTD SVN revision in NewGRF version number - Change: Clone tool in depot window now behaves like clone button in vehicle window - Change 6397: Keep town growth rate in sync with house count - Change: Scale default FreeType font size selection by UI zoom level - Change: [OSX] Reversed pinch to zoom behaviour - Change: Switch town growth rate and counter to actual game ticks - Change: Non-tag revisions are now named '<commitdate>-<branch>-g<shorthash><modified>' - Change: Rewrite several bits of documentation in markdown - Fix: Reinitialise graph GUI on game restart - Fix: Potential crash during shutdown after unpacking downloaded content - Fix 6584: Text layout in engine preview dialogue - Fix 6636: Airplanes could be sent to helicopter station depots - Fix: Deadlock when launched with -n switch - Fix: Various corrections to town names in non-English languages - Fix: Only consider airport tiles when placing (for non-rectangular airports) - Fix: Spelling fixes on some Latin American town names - Fix 7001: Pathfinders should see standard road stations as tiles where to reverse - Fix 6676: Prevent helicopters from stopping in midair during some kinds of landing - Fix: Remove need to use Ctrl+Click when building stations next to competitors - Fix: [NewGRF] Make VA2 operator 11 (ror) behave well-defined when rotating by 0 bits - Fix 4109: Add more water checks to the Oil Rig layout - Fix 6938: Incorrect value for "Cost to Clear" was displayed for Company Headquarters in tile inspector - Fix 6920: Make 9.8m/s^2 a common constant for TE-calculation - Fix 6892: [Script] CONFIG_RANDOM did not use the full parameter range - Fix 6622: News message when GS constructs a town had empty company name - Fix: [NewGRF] Action7 variable 0x85 had no bounds checks - Fix 6875: Depot building cost did not include foundation build cost - Fix: Some pixels in ship autoreplace icon (sprite 106) were transparent - Fix: Poor contrast in cargo dest flow legend window cargo labels - Fix 6553: Make viewport button text unambiguous - Fix: [OSX] Setting mouse-wheel to scroll the map does not disable pinch to zoom - Fix 6969: Account for BOM when reading script files - Fix 6898: Ability to use seeds above INT_MAX - Fix 6659: Bus stations could be demolished when not in demolish mode - Fix: One-way roads could be over-built by road stops regardless of road owner - Fix: Use name of cargo instead of Passengers/Mail in town statistics - Fix: Prevent ships moving into docks after finishing (un)loading - Fix: Tractive effort was slightly too high as per NewGRF spec - Fix 6465: Add {NORMAL_FONT} and {MONO_FONT} control codes to GS strings - Fix: Four group action icons were misplaced and cropped - Remove: PSP, WinCE support
113 lines
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113 lines
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@comment $NetBSD: PLIST,v 1.25 2019/04/25 15:55:07 adam Exp $
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bin/openttd
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man/man6/openttd.6
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share/applications/openttd.desktop
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share/doc/openttd/COPYING
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share/doc/openttd/README.md
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share/doc/openttd/changelog.txt
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share/doc/openttd/known-bugs.txt
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share/doc/openttd/multiplayer.txt
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share/icons/hicolor/128x128/apps/openttd.png
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share/icons/hicolor/16x16/apps/openttd.png
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share/icons/hicolor/256x256/apps/openttd.png
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share/icons/hicolor/32x32/apps/openttd.png
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share/icons/hicolor/48x48/apps/openttd.png
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share/icons/hicolor/64x64/apps/openttd.png
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share/openttd/ai/compat_0.7.nut
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share/openttd/ai/compat_1.0.nut
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share/openttd/ai/compat_1.1.nut
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share/openttd/ai/compat_1.2.nut
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share/openttd/ai/compat_1.3.nut
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share/openttd/ai/compat_1.4.nut
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share/openttd/ai/compat_1.5.nut
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share/openttd/ai/compat_1.6.nut
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share/openttd/ai/compat_1.7.nut
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share/openttd/ai/compat_1.8.nut
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share/openttd/ai/compat_1.9.nut
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share/openttd/baseset/no_music.obm
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share/openttd/baseset/no_sound.obs
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share/openttd/baseset/openttd.grf
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share/openttd/baseset/opntitle.dat
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share/openttd/baseset/orig_dos.obg
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share/openttd/baseset/orig_dos.obm
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share/openttd/baseset/orig_dos.obs
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share/openttd/baseset/orig_dos_de.obg
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share/openttd/baseset/orig_extra.grf
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share/openttd/baseset/orig_tto.obm
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share/openttd/baseset/orig_win.obg
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share/openttd/baseset/orig_win.obm
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share/openttd/baseset/orig_win.obs
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share/openttd/game/compat_1.2.nut
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share/openttd/game/compat_1.3.nut
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share/openttd/game/compat_1.4.nut
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share/openttd/game/compat_1.5.nut
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share/openttd/game/compat_1.6.nut
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share/openttd/game/compat_1.7.nut
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share/openttd/game/compat_1.8.nut
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share/openttd/game/compat_1.9.nut
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share/openttd/lang/afrikaans.lng
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share/openttd/lang/arabic_egypt.lng
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share/openttd/lang/basque.lng
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share/openttd/lang/belarusian.lng
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share/openttd/lang/brazilian_portuguese.lng
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share/openttd/lang/bulgarian.lng
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share/openttd/lang/catalan.lng
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share/openttd/lang/croatian.lng
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share/openttd/lang/czech.lng
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share/openttd/lang/danish.lng
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share/openttd/lang/dutch.lng
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share/openttd/lang/english.lng
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share/openttd/lang/english_AU.lng
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share/openttd/lang/english_US.lng
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share/openttd/lang/esperanto.lng
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share/openttd/lang/estonian.lng
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share/openttd/lang/faroese.lng
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share/openttd/lang/finnish.lng
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share/openttd/lang/french.lng
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share/openttd/lang/gaelic.lng
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share/openttd/lang/galician.lng
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share/openttd/lang/german.lng
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share/openttd/lang/greek.lng
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share/openttd/lang/hebrew.lng
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share/openttd/lang/hungarian.lng
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share/openttd/lang/icelandic.lng
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share/openttd/lang/indonesian.lng
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share/openttd/lang/irish.lng
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share/openttd/lang/italian.lng
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share/openttd/lang/japanese.lng
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share/openttd/lang/korean.lng
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share/openttd/lang/latin.lng
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share/openttd/lang/latvian.lng
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share/openttd/lang/lithuanian.lng
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share/openttd/lang/luxembourgish.lng
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share/openttd/lang/malay.lng
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share/openttd/lang/norwegian_bokmal.lng
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share/openttd/lang/norwegian_nynorsk.lng
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share/openttd/lang/polish.lng
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share/openttd/lang/portuguese.lng
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share/openttd/lang/romanian.lng
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share/openttd/lang/russian.lng
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share/openttd/lang/serbian.lng
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share/openttd/lang/simplified_chinese.lng
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share/openttd/lang/slovak.lng
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share/openttd/lang/slovenian.lng
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share/openttd/lang/spanish.lng
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share/openttd/lang/spanish_MX.lng
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share/openttd/lang/swedish.lng
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share/openttd/lang/tamil.lng
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share/openttd/lang/thai.lng
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share/openttd/lang/traditional_chinese.lng
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share/openttd/lang/turkish.lng
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share/openttd/lang/ukrainian.lng
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share/openttd/lang/vietnamese.lng
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share/openttd/lang/welsh.lng
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share/openttd/scripts/autoexec.scr.example
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share/openttd/scripts/game_start.scr.example
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share/openttd/scripts/on_client.scr.example
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share/openttd/scripts/on_dedicated.scr.example
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share/openttd/scripts/on_server.scr.example
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share/openttd/scripts/on_server_connect.scr.example
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share/openttd/scripts/pre_dedicated.scr.example
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share/openttd/scripts/pre_server.scr.example
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share/openttd/scripts/readme.txt
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share/pixmaps/openttd.32.xpm
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