Changelog: After watching CTWC (which is awesome) and starting to play tetris again myself I finally took the time to add wide screen support to LTris (my monitor gave me severe seizures in fullscreen...) by using a shadow surface. It is just software scaling but hey at least it is playable again in fullscreen. As with Barrage: SDL will return bad mouse positions if switching window -> fullscreen. You'll need to switch and then restart the game. Nothing I can do about it, sorry.
8 lines
520 B
Text
8 lines
520 B
Text
$NetBSD: distinfo,v 1.11 2020/06/09 11:25:00 ryoon Exp $
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SHA1 (ltris-1.0.20.tar.gz) = 63bd13e1d94f0930672cd005020267f311cdaf6e
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RMD160 (ltris-1.0.20.tar.gz) = 5b82d41058df61ba7db59b4f818013cd55ddc530
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SHA512 (ltris-1.0.20.tar.gz) = 92861bdb4b43750edbdb31c999e106b0f166cae736b598caba3028b26651502f6b4e81d0b7c92df38d96223c899450ddaa445ab186198dfeb21617340eb73d26
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Size (ltris-1.0.20.tar.gz) = 897167 bytes
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SHA1 (patch-aa) = 951a8dba5a263338be2ff46d7faddc8216aa8345
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SHA1 (patch-ab) = 1b06b8a065fa6b4231a3b8d49f6111b37033e5aa
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