pkgsrc/mk/platform/FreeBSD.mk
dholland 4424b4c08b Begin cleanup of setgid game infrastructure.
* Introduce USE_GAMESGROUP, which causes the games user and group to
be made available.

 * Retain SETGIDGAME as an alias for USE_GAMESGROUP. Describe it as
deprecated.

 * Always define GAMES_USER, GAMES_GROUP, GAMEMODE, GAMEDIRMODE, and
GAMEDATAMODE, regardless of whether USE_GAMESGROUP is turned on or not.

 * Define these variables in defaults/mk.conf instead of separately in
every platform/*.mk file. The definitions used to be the same for each
of these platforms anyway, except for some where they were randomly
missing or commented out for no clear reason, leading to broken game
packages.

 * Handle all these variables properly when unprivileged.

 * Update the comments/documentation for these variables.

 * Describe GAMEOWN and GAMEGRP as deprecated. These need to be
retained as aliases for GAMES_USER and GAMES_GROUP respectively for
supporting packages that use bsd.*.mk but should otherwise not be
used.

 * Add GAMEDATA_PERMS and GAMEDIR_PERMS using GAMEDATAMODE and
GAMEDIRMODE respectively.

 * Fix a bug I noticed that was improperly mixing the "games" group
and "games" user.

Things this does *not* do:

 - get rid of GAMES_USER, for which there should ultimately be no need.

 - move the declaration/documentation/default value of USE_GAMESGROUP
to a suitable place. (It is currently where SETGIDGAME was, which is
suboptimal.)

 - touch any of the games, all of which need updating with at least
s/SETGIDGAME/USE_GAMESGROUP/ and probably more.

 - update the guide to explain how to handle games properly.

Also, it would be nice if using GAMES_GROUP without setting
USE_GAMESGROUP=yes caused an error but as far as I know there isn't
any particularly good way to arrange this right now.

Note that these changes may alter the build/install behavior of broken
game packages, e.g. some may silently become setgid when they weren't
before or things like that. If you run into any of this file a PR.

While one might arguably bump the PKGREVISION of all games or other
packages using any of these variables as a precaution, that seems like
a bad idea. Instead, I think I will be bumping each game once it
itself has been fixed up to do everything the right way.
2010-07-08 04:57:36 +00:00

89 lines
3 KiB
Makefile

# $NetBSD: FreeBSD.mk,v 1.27 2010/07/08 04:57:36 dholland Exp $
#
# Variable definitions for the FreeBSD operating system.
BRANDELF?= /usr/bin/brandelf # used by linux compat layer
ECHO_N?= ${ECHO} -n
IMAKE_MAKE?= ${MAKE} # program which gets invoked by imake
IMAKEOPTS+= -DBuildHtmlManPages=NO
PKGLOCALEDIR?= share
PS?= /bin/ps
PW?= /usr/sbin/pw
SU?= /usr/bin/su
TYPE?= type # Shell builtin
CPP_PRECOMP_FLAGS?= # unset
DEF_UMASK?= 0022
.if ${OBJECT_FMT} == "ELF"
EXPORT_SYMBOLS_LDFLAGS?=-Wl,-E # add symbols to the dynamic symbol table
.else
EXPORT_SYMBOLS_LDFLAGS?=-Wl,--export-dynamic
.endif
MOTIF_TYPE_DEFAULT?= openmotif # default 2.0 compatible libs type
NOLOGIN?= /sbin/nologin
PKG_TOOLS_BIN?= ${LOCALBASE}/sbin
ROOT_CMD?= ${SU} - root -c
ROOT_USER?= root
ROOT_GROUP?= wheel
ULIMIT_CMD_datasize?= ulimit -d `ulimit -H -d`
ULIMIT_CMD_stacksize?= ulimit -s `ulimit -H -s`
ULIMIT_CMD_memorysize?= ulimit -m `ulimit -H -m`
# imake installs manpages in weird places
IMAKE_MAN_SOURCE_PATH= man/man
IMAKE_MAN_SUFFIX= 1
IMAKE_LIBMAN_SUFFIX= 3
IMAKE_KERNMAN_SUFFIX= 4
IMAKE_FILEMAN_SUFFIX= 5
IMAKE_GAMEMAN_SUFFIX= 6
IMAKE_MISCMAN_SUFFIX= 7
IMAKE_MAN_DIR= ${IMAKE_MAN_SOURCE_PATH}1
IMAKE_LIBMAN_DIR= ${IMAKE_MAN_SOURCE_PATH}3
IMAKE_KERNMAN_DIR= ${IMAKE_MAN_SOURCE_PATH}4
IMAKE_FILEMAN_DIR= ${IMAKE_MAN_SOURCE_PATH}5
IMAKE_GAMEMAN_DIR= ${IMAKE_MAN_SOURCE_PATH}6
IMAKE_MISCMAN_DIR= ${IMAKE_MAN_SOURCE_PATH}7
IMAKE_MANNEWSUFFIX= ${IMAKE_MAN_SUFFIX}
IMAKE_MANINSTALL?= maninstall catinstall
_OPSYS_EMULDIR.freebsd= # empty
_OPSYS_EMULDIR.linux= /compat/linux
_OPSYS_SYSTEM_RPATH?= /lib:/usr/lib # STANDARD_LIBRARY_PATH (from rtld.h)
.if exists(/usr/include/netinet6)
_OPSYS_HAS_INET6= yes # IPv6 is standard
.else
_OPSYS_HAS_INET6= no # IPv6 is not standard
.endif
_OPSYS_HAS_JAVA= no # Java is not standard
_OPSYS_HAS_MANZ= yes # MANZ controls gzipping of man pages
_OPSYS_HAS_OSSAUDIO= yes # libossaudio is available
_OPSYS_PERL_REQD= # no base version of perl required
_OPSYS_PTHREAD_AUTO= no # -lpthread needed for pthreads
_OPSYS_SHLIB_TYPE= ELF/a.out # shared lib type
_PATCH_CAN_BACKUP= yes # native patch(1) can make backups
_PATCH_BACKUP_ARG?= -V simple -b # switch to patch(1) for backup suffix
_USE_RPATH= yes # add rpath to LDFLAGS
# flags passed to the linker to extract all symbols from static archives.
# this is GNU ld.
_OPSYS_WHOLE_ARCHIVE_FLAG= -Wl,--whole-archive
_OPSYS_NO_WHOLE_ARCHIVE_FLAG= -Wl,--no-whole-archive
_STRIPFLAG_CC?= ${_INSTALL_UNSTRIPPED:D:U-s} # cc(1) option to strip
_STRIPFLAG_INSTALL?= ${_INSTALL_UNSTRIPPED:D:U-s} # install(1) option to strip
DEFAULT_SERIAL_DEVICE?= /dev/cuaa0
SERIAL_DEVICES?= /dev/cuaa0
# check for kqueue(2) support
.if exists(/usr/include/sys/event.h)
PKG_HAVE_KQUEUE= # defined
.endif
_OPSYS_CAN_CHECK_SHLIBS= yes # use readelf in check/bsd.check-vars.mk
# check for maximum command line length and set it in configure's environment,
# to avoid a test required by the libtool script that takes forever.
_OPSYS_MAX_CMDLEN_CMD= /sbin/sysctl -n kern.argmax