pkgsrc/games/simgear/buildlink3.mk
dsainty 1f40f3a084 Mechanically replace references to graphics/jpeg with the suitable
alternative from mk/jpeg.buildlink3.mk

This allows selection of an alternative jpeg library (namely the x86 MMX,
SSE, SSE2 accelerated libjpeg-turbo) via JPEG_DEFAULT=libjpeg-turbo, and
follows the current standard model for alternatives (fam, motif, fuse etc).

The mechanical edits were applied via the following script:

#!/bin/sh
for d in */*; do
  [ -d "$d" ] || continue
  for i in "$d/"Makefile* "$d/"*.mk; do
    case "$i" in *.orig|*"*"*) continue;; esac
    out="$d/x"
    sed -e 's;graphics/jpeg/buildlink3\.mk;mk/jpeg.buildlink3.mk;g' \
        -e 's;BUILDLINK_PREFIX\.jpeg;JPEGBASE;g' \
        < "$i" > "$out"
    if cmp -s "$i" "$out"; then
      rm -f "$out"
    else
      echo "Edited $i"
      mv -f "$i" "$i.orig" && mv "$out" "$i"
    fi
  done
done
2010-12-23 11:44:24 +00:00

18 lines
518 B
Makefile

# $NetBSD: buildlink3.mk,v 1.8 2010/12/23 11:44:32 dsainty Exp $
BUILDLINK_TREE+= simgear
.if !defined(SIMGEAR_BUILDLINK3_MK)
SIMGEAR_BUILDLINK3_MK:=
BUILDLINK_API_DEPENDS.simgear+= simgear>=1.0.0
BUILDLINK_ABI_DEPENDS.simgear+= simgear>=1.0.0nb2
BUILDLINK_PKGSRCDIR.simgear?= ../../games/simgear
BUILDLINK_DEPMETHOD.simgear?= build
.include "../../devel/zlib/buildlink3.mk"
.include "../../games/plib/buildlink3.mk"
.include "../../mk/jpeg.buildlink3.mk"
.endif # SIMGEAR_BUILDLINK3_MK
BUILDLINK_TREE+= -simgear