b6d6c5d121
NEStopia is a portable Nintendo Entertainment System emulator written in C++ by Martin Freij and ported to Linux by R. Belmont. NEStopia strives for the most accurate emulation possible at the pixel-by-pixel and sample-by-sample level, and it has excellent mapper and UNIF board support as well. A few features: - Supports .nes and .unf/.unif format ROMs - Supports .fds discs - Supports .nsf music rips - All supported files can be extracted from zip or 7zip containers (an archive browser is not yet included - this assumes the common GoodSet case of one zip or 7zip per game) - Supports save states - Supports movie recordings - Supports the "rewinder" - if you make a bad jump and screw up your game, press Backspace and the game will run in reverse. Press \ to take over again and try to fix your mistake. - Friendly GUI configuration - Autodetection of PAL and NTSC format games - Supports drag and drop of compatible games and music rips from modern Linux file managers, including KDE's Konqueror and GNOME's Nautilus.
9 lines
499 B
Text
9 lines
499 B
Text
$NetBSD: distinfo,v 1.1.1.1 2009/01/03 18:44:27 wiz Exp $
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SHA1 (Nestopia140src.zip) = ef85771132cc8652456727278df36f7068d238e0
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RMD160 (Nestopia140src.zip) = caecb991dfd459093b88b2abb84ac9bbd95ced63
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Size (Nestopia140src.zip) = 2346187 bytes
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SHA1 (nst140_lnx_release_h.zip) = 94a2a911f306514ed725cff68ddbc47bd33b9f99
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RMD160 (nst140_lnx_release_h.zip) = f187b2ff44d8a57432cd7b73679a61142b9ff877
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Size (nst140_lnx_release_h.zip) = 250216 bytes
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SHA1 (patch-aa) = f598f572056344660c72212900b6b8997d996655
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