d26cf36e57
or USE_X11BASE set, but don't include mk/x11.buildlink3.mk directly or via buildlink3.mks - introduce BUILDLINK_PREFIX.libXpm as alias for BUILDLINK_PREFIX.xpm in the !modular case - fix some cases where the check for libX11 couldn't work at all by using C++ for compilation without including the proper headers Verified using a full X11_TYPE=xorg bulk build without additional breakage. Discussed with salo@, wiz@ and send to packages@ for feedback.
30 lines
848 B
Makefile
30 lines
848 B
Makefile
# $NetBSD: Makefile,v 1.21 2006/12/27 13:37:37 joerg Exp $
|
|
|
|
DISTNAME= xpat2-1.07
|
|
PKGREVISION= 1
|
|
CATEGORIES= games
|
|
MASTER_SITES= ${MASTER_SITE_SUNSITE:=games/solitaires/}
|
|
EXTRACT_SUFX= -src.tar.gz
|
|
|
|
MAINTAINER= kuebart@mathematik.uni-ulm.de
|
|
COMMENT= X11 solitaire game with 14 variations
|
|
|
|
PKG_INSTALLATION_TYPES= overwrite pkgviews
|
|
|
|
USE_X11BASE= YES
|
|
USE_TOOLS+= imake
|
|
|
|
MAKE_ENV+= XPMDIR=${BUILDLINK_PREFIX.libXpm:Q} XMKMF=${XMKMF_CMD:Q}
|
|
|
|
CONF_FILES_PERMS= /dev/null /var/games/xpat.log ${GAMEOWN} ${GAMEGRP} ${GAMEMODE}
|
|
MAKE_DIRS= /var/games
|
|
|
|
post-install:
|
|
${CHOWN} ${GAMEOWN}.${GAMEGRP} ${PREFIX}/bin/xpat2
|
|
${CHMOD} ${GAMEMODE} ${PREFIX}/bin/xpat2
|
|
|
|
.include "../../x11/libXaw/buildlink3.mk"
|
|
.include "../../x11/libXpm/buildlink3.mk"
|
|
.include "../../x11/libXp/buildlink3.mk"
|
|
.include "../../x11/libXt/buildlink3.mk"
|
|
.include "../../mk/bsd.pkg.mk"
|