pkgsrc/devel/bullet/patches/patch-aa
wiz c2bec584f0 Initial import of bullet-2.76:
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library
for games and animation.  Free for commercial use, including
Playstation 3, open source under the ZLib License.  Discrete and
continuous collision detection, integrated into Blender 3D, and
COLLADA 1.4 Physics import.
2010-09-03 23:01:47 +00:00

28 lines
769 B
Text

$NetBSD: patch-aa,v 1.1.1.1 2010/09/03 23:01:47 wiz Exp $
Avoid using obsolete functions.
--- Extras/glui/glui_list.cpp.orig 2008-05-10 18:00:21.000000000 +0000
+++ Extras/glui/glui_list.cpp
@@ -20,7 +20,7 @@
#include "glui_internal_control.h"
#include <cmath>
-#include <sys/timeb.h>
+#include <sys/time.h>
/****************************** GLUI_List::GLUI_List() **********/
@@ -90,9 +90,9 @@ int GLUI_List::mouse_down_handler( in
{
int tmp_line;
unsigned long int ms;
- timeb time;
- ftime(&time);
- ms = time.millitm + (time.time)*1000;
+ struct timeval now;
+ gettimeofday(&now, NULL);
+ ms = now.tv_usec/1000 + now.tv_sec*1000;
tmp_line = find_line( local_x-x_abs, local_y-y_abs-5 );
if ( tmp_line == -1 ) {