5 lines
350 B
Text
5 lines
350 B
Text
Async is a library for asynchronous programming, i.e., programming where some
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part of the program must wait for things that happen at times determined by some
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external entity (like a human or another program). This includes pretty much any
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program that uses blocking calls (e.g., networking code, disk access), timeouts,
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or event loops (e.g., GUIs).
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