78 lines
2.4 KiB
Makefile
78 lines
2.4 KiB
Makefile
# $NetBSD: Makefile,v 1.22 2022/03/28 10:44:18 tnn Exp $
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DISTNAME= widelands-build21-source
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PKGNAME= widelands-21
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PKGREVISION= 10
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CATEGORIES= games
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MASTER_SITES= https://launchpad.net/widelands/build${PKGVERSION_NOREV}/build${PKGVERSION_NOREV}/+download/
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MAINTAINER= pkgsrc-users@NetBSD.org
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HOMEPAGE= https://www.widelands.org/
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COMMENT= Fantasy real-time strategy game inspired by Settlers II
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LICENSE= gnu-gpl-v2
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USE_CMAKE= yes
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USE_TOOLS+= pkg-config
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USE_TOOLS+= msgfmt msgmerge pkg-config xgettext
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USE_LANGUAGES= c c++
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# C++11
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GCC_REQD+= 4.8
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CONFIGURE_DIRS= build
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CMAKE_ARG_PATH= ..
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CMAKE_ARGS+= -DWL_INSTALL_BASEDIR=${PREFIX}
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CMAKE_ARGS+= -DWL_INSTALL_DATADIR=${PREFIX}/share/widelands
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BUILDLINK_TRANSFORM+= rm:-Werror=shadow
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# too much spam from boost headers
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BUILDLINK_TRANSFORM+= rm:-Wold-style-cast
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BUILDLINK_TRANSFORM+= rm:-Wundef
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PYTHON_FOR_BUILD_ONLY= yes
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INSTALLATION_DIRS+= bin
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INSTALLATION_DIRS+= share/doc/widelands
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WRKSRC= ${WRKDIR}/${DISTNAME:S/-source//}
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.include "../../mk/bsd.prefs.mk"
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# XXX: The following trick might not work everywhere!
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# Some systems, like Darwin, do not provide pgettext(),
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# and devel/gettext-lib does not provide it either.
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pre-configure:
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.if ${OPSYS} != "Darwin"
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${PRINTF} '#include <libintl.h>\n' > ${WRKSRC}/src/third_party/gettext/gettext.h
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.endif
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${MKDIR} ${WRKSRC}/build
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post-install:
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${MV} ${DESTDIR}${PREFIX}/widelands \
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${DESTDIR}${PREFIX}/wl_create_spritesheet \
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${DESTDIR}${PREFIX}/wl_map_object_info \
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${DESTDIR}${PREFIX}/wl_map_info \
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${DESTDIR}${PREFIX}/bin
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${MV} ${DESTDIR}${PREFIX}/VERSION \
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${DESTDIR}${PREFIX}/ChangeLog \
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${DESTDIR}${PREFIX}/CREDITS \
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${DESTDIR}${PREFIX}/COPYING \
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${DESTDIR}${PREFIX}/share/doc/widelands
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.include "../../audio/SDL2_mixer/buildlink3.mk"
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.include "../../devel/SDL2/buildlink3.mk"
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.include "../../devel/boost-libs/buildlink3.mk"
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.include "../../devel/gettext-lib/buildlink3.mk"
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.include "../../devel/zlib/buildlink3.mk"
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.include "../../fonts/SDL2_ttf/buildlink3.mk"
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.include "../../graphics/hicolor-icon-theme/buildlink3.mk"
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.include "../../graphics/SDL2_image/buildlink3.mk"
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.include "../../graphics/glew/buildlink3.mk"
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.include "../../graphics/png/buildlink3.mk"
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.include "../../lang/python/pyversion.mk"
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.include "../../sysutils/desktop-file-utils/buildlink3.mk"
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.include "../../textproc/icu/buildlink3.mk"
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.include "../../mk/pthread.buildlink3.mk"
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.include "../../mk/bsd.pkg.mk"
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