b8746645e7
Added glu dependency (for modular X11). What's Changed ============== - Move default data directory to XDG_DATA_HOME on Linux by @facespkz in #470 - sort resolutions by width first and height second by @fabiangreffrath in #472 - check return status when checking for old prboom_dir by @facespkz in #473 - Fix integer overflow during multiplication with realtic_clock_rate by @jengelh in #476 - Fix UMAPINFO par times not loading for finale levels. by @JadingTsunami in #479 - Don't overwrite user-configured custom docdir by @vilhelmgray in #480 - Generate mixer buffer size from sample rate by @facespkz in #483 - Allow uppercase episode shortcuts in UMAPINFO by @facespkz in #486 - Add complevel hints for Default compatibility level by @facespkz in #488 - UMAPINFO: Fix nextsecret inconsistencies by @rfomin in #497 - Fix mid-texture judder when upper and middle textures overlap. by @JadingTsunami in #507 - include wipe effect into video capture by @vadosnaprimer in #506 - allow to -warp to MAP00 by @fabiangreffrath in #509 - Workaround for optimization bug in clang by @rfomin in #512 - Show a message when demo recording starts. by @JadingTsunami in #517 - Remove shift when initializing translation tables vs. colormap. by @JadingTsunami in #519 - Fix PortMidi level transitions by @ceski-1 in #523 - replace doomedsda.us links with dsdarchive.com by @andrey-budko in #525 - Add proper SysEx support to PortMidi by @ceski-1 in #526 - Fix color translation tables to not rely on player map arrow colors. by @JadingTsunami in #527 - Fix pitch bend typo for PortMidi by @ceski-1 in #529 - Add configurable reverb and chorus for PortMidi by @ceski-1 in #530 - Adjust music volume slider to match vanilla Doom by @ceski-1 in #531 - Use non-linear scaling for high volume levels by @ceski-1 in #532 - Adjust PortMidi volume slider to match midiOutSetVolume by @ceski-1 in #533 - Remove alpha channel from FBO scene texture. by @JadingTsunami in #534 - UMAPINFO: bring par times fix in line with Woof by @fabiangreffrath in #537 - Fixing wall texture bleed when a sector is inside the sky by @JadingTsunami in #542 - Send all notes/sound off prior to SysEx reset by @ceski-1 in #543 - Fix MIDI looping when using reset delay by @ceski-1 in #544 - Clean up and fixes for PortMidi by @ceski-1 in #548 - Fix FluidSynth mode and polyphony by @ceski-1 in #550 - PortMidi: Use channel volume control, remove extra delay after reset by @ceski-1 in #552 - Replace win_fopen.c with wrappers used in Chocolate Doom by @rfomin in #554 - PortMidi: Preserve timing when filtering SysEx; default to GM mode by @ceski-1 in #555 - PortMidi: Add fix for MS GS Synth bug by @ceski-1 in #557 - PortMidi: Fix songs with missing "hold pedal off" events by @ceski-1 in #560 - PortMidi: Send "reset all controllers" when song loops by @ceski-1 in #562 - Fix M_getcwd() in MinGW build by @rfomin in #563 - Fix string overflow with large map numbers. by @JadingTsunami in #569 - Supply correct texture format for GL wipe. by @JadingTsunami in #570 - PortMidi: Update volume after "reset all controllers" event by @ceski-1 in #571 - PortMidi: Optimize reset messages by @ceski-1 in #572 - PortMidi Updates by @ceski-1 in #576 - UMAPINFO: Introduce the new author field. by @rfomin in #436 |
||
---|---|---|
.. | ||
files | ||
DESCR | ||
distinfo | ||
Makefile | ||
PLIST |