pkgsrc/devel/py-pyobjc-framework-GameCenter/distinfo
adam b05ff94a91 py-pyobjc: updated to 6.1
Version 6.1
Updated for the macOS 10.15.1 SDK (Xcode 11.2)
Fix reference counting in -[OC_PythonData length], which resulted in use-after-free.
Fix problems found in pyobjc-core by the clang static analyser

Version 6.0.1
Remove debug print accidently left in production
Surpress “-Wunguarded-availability” warnings in the extension AppKit._inlines

Version 6.0
Removed Python 2 support from the C extension in pyobjc-core
Reformatted code in pyobjc-core:
- Use “black” for Python code
- Use “clang-format” for Objective-C code
Updated bindings for macOS 10.15 (Xcode 11.0)
The userspace driver frameworks introduced in macOS 10.15 (DriverKit and related frameworks) will not be exposed through PyObjC. Please let me know if you have a good use case for using these frameworks with Python.
Add new framework wrappers for all other new frameworks in macOS 10.15:

AuthenticationServices
CoreHaptics
CoreMotion
DeviceCheck
ExecutionPolicy
FileProvider
FileProviderUI
LinkPresentation
OSLog
PencilKit
PushKit
QuickLookThumbnailing
Speech
SoundAnalysis
SystemExtensions
Add new framework wrappers for a number of older frameworks:

MetalKit (new in macOS 10.11)
Fix crash when creating NSData objects on macOS 10.15
2019-11-18 17:03:08 +00:00

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$NetBSD: distinfo,v 1.6 2019/11/18 17:03:12 adam Exp $
SHA1 (pyobjc-framework-GameCenter-6.1.tar.gz) = 4cc3cc994731104c754fbb7050fa25e4da1e4bde
RMD160 (pyobjc-framework-GameCenter-6.1.tar.gz) = fc1dc2c9fbfb2db36589420fc65723c934c825e9
SHA512 (pyobjc-framework-GameCenter-6.1.tar.gz) = a5605c98c02388812654b4f0af622ce3298f8f81b7149a6358c9fa7d44c18ca513fd33a66a5cbb54517674b3121d8b60159e746b27b18f395bb6eeec8135e16c
Size (pyobjc-framework-GameCenter-6.1.tar.gz) = 29379 bytes