General: - Fixed sound glitch when streaming two or more Ogg Vorbis sounds from the same file handle, e.g. in the Sam & Max intro when using monster.sog. SCUMM: - Many SCUMM game engine fixes. - Added graphics decoders for 3DO Humongous Entertainment games - Numerous Humongous Entertainment games fixes - Fixed bug in Full Throttle, so battle difficulty matches original - Improved Digital iMUSE Sword1: - Warn the user if saving fails, instead of crashing. - Slightly more user-friendly save/restore dialog. - Fixed masking glitch outside Nico's apartment. BASS: - Warn the user if saving a game doesn't work. Simon: - Fixed crashes in some international versions
15 lines
391 B
Text
15 lines
391 B
Text
$NetBSD: patch-aa,v 1.12 2004/07/27 13:40:36 adam Exp $
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--- Makefile.orig 2004-04-12 12:50:21.000000000 +0000
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+++ Makefile
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@@ -2,3 +2,3 @@
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-CXX := c++
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+#CXX := c++
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AR := ar cru
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@@ -35,4 +35,3 @@ include config.mak
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-CXXFLAGS:= -Wall $(CXXFLAGS)
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-CXXFLAGS+= -O -Wuninitialized
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+CXXFLAGS+= -Wall -Wuninitialized
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CXXFLAGS+= -Wno-long-long -Wno-multichar -Wno-unknown-pragmas
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