c44753a927
Based on work in pkgsrc-wip. The Irrlicht Engine is an open source high performance real-time 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.
14 lines
381 B
C++
14 lines
381 B
C++
$NetBSD: patch-source_Irrlicht_COSOperator.cpp,v 1.1 2019/06/30 22:13:14 nia Exp $
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Add missing include.
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--- source/Irrlicht/COSOperator.cpp.orig Sun Jan 6 13:20:50 2013
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+++ source/Irrlicht/COSOperator.cpp
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@@ -12,6 +12,7 @@
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#include <string.h>
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#include <unistd.h>
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#ifndef _IRR_SOLARIS_PLATFORM_
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+#include <sys/param.h>
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#include <sys/types.h>
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#include <sys/sysctl.h>
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#endif
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