6497b449d6
* language and i18n: * new translation: Hebrew (no rtl support added in yet) * updated translations: British English, Catalan, German, Hungarian, Polish, Spanish, Swedish, Turkish * fixed linebreaks not working properly for Chinese translation (#13352) * updated several unit descriptions * added GPL and part of MANUAL to help * added more descriptions and images to in-game help (also #12322) * fixed some untranslatable attack names (part of #12788) * Battle Princess can now have translation different to Princess * fix terrain list and time of day cross-references in unit help * graphics and sound improvements: * fixed layering of multi-hex tiles (#13586) * removed Mac OS X icon border (#12928) * updated images for Elvish Druid, Elvish Scout, Elvish Shaman, Elvish Shyde, Grand Knight, Master Bowman * new and revised portraits for The Dark Hordes and Konrad * campaigns * Eastern Invasion * fixed missing background in intro (#13901) * campaign plot and dialogue extensively revised * Son of the Black Eye * fixed untranslatable strings in Saving Inarix * start of making Clash of Armies harder: arrival of more reinforcements * The Dark Hordes: terminate the campaign at this point as Part 1 * Heir to the Throne: stop Bugg being resurrected in Bay of Pearls (#13950) * old campaign downloaded from server is now removed when updating (#13874) * multiplayer: * rejoining game as observer, with same nick, no longer causes out of synch (#12824 and #12997, still subject to confirmation) * fixed chat messages from allies not being shown in multiplayer (#13657) * added Use map settings option to preset scenario suggested values at setup * show game settings in the game list * fixed lobby corruption when trying to join a game that disallows observers * fixed create-game-then-cancel lobby corruption (#13522) * tweaked layout of game creation screen * fixed non-fatal errors exiting lobby (#13783) * choosing vacant slot then joining all computer game is no longer allowed * cancelling faction selection now goes back to scenario setup (#9376) * ending game now returns to lobby (#13348) * more robust network code: ghost connections should no longer linger forever * new units: added Drake Enforcer * unit balancing and modifications * increased Elvish Scout ranged attack damage from 5-2 to 6-2 * increased Cavalryman attack damage from 5-3 to 6-3 * reduced dwarvishfoot and mountainfoot defense on tundra from 40% to 30% * simplified AMLA, using global macros in amla.cfg * multiplayer scenarios: removed Icy Waters, added Smallolof, modified Sulla's Ruins map * user interface improvements: * fixed failed recruit attempt clearing undo stack (#13833) * fixed recall not clearing shroud (#13824) * fixed spurious warning when loading a saved game and ending turn (#12986) * sound is handled better, and can be set as a preference (rest of #11669) * fixed editor insisting on path without spaces, for saving maps (#13919) * changed hotkeys for end turn (alt-e->alt-space) and open/load game (ctrl-l->ctrl-o) * replaced Vera and Bepa-Roman typefaces with DejaVuSans version 1.12 * fixed towupper causing build to fail on OpenBSD (#13709) * fixed replay corruption due to capture events not saving randomness (#13666) * keep send and receive connection statistics separate for each socket * more responsive networking code, less subject to network errors * fixed campaign upload with no passphrase not storing generated passphrase * tag [redraw] now forces redraw and is no longer a no-op (#11079) * fixed repeated attempts to open non-existent font files * various bug fixes and code cleanups |
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