a94e8c49ca
2.79.0 (realeased 23/12/2021) Engine * Added cvar_trim command * Fixed Q_ColorizeString overflowing * Fixed pk3 locations loading from filesystem * Fixed the mounting of the dlcache folder instead of the files inside of it Client * Fixed directional sound issue with SDL2 backend * Fixed demo folder deletion * Fixed defaultprofile.dat file not properly created * Moved the local directories to the top of the search path Server * Enhanced server demo record * Removed server side GUID check (moved to mod side) * Allowed large amount of pk3 files on the server without breaking sv_pure Renderer * Fixed bit shifting bug causing a black map * Fixed screenshot filaname with duplicate extension * Fixed screenshot command wasn't using correct format Mod * Enhanced shoutcaster mod * Fixed knockback for dead framerate independent * Added reset stats and stop recording on map restart / match reset * Changed cg_skybox from CVAR_CHEAT to CVAR_ARCHIVE * Fixed missing map_restart reset when loading config * Fixed dynamite/landmines/satchel hitbox for pliers (missing link entity) * Added g_guidCheck for mod side GUID check * Fixed wounded players collision issues * Fixed losing keyboard and mouse input after intermission * Allowed shoutcasters to use setviewpos * Added cg_popupShadow * Fixed client crash when dynamite explodes * Fixed vote timeout logic * Fixed client crash due to name length * Added automatic vertical scrolling * Added map description on map vote debriefing page * Fixed 'Details' map description in 'Host Hame' menu exceeds its box * Fixed spread bar not draw while firing with scoped weapon * Added custom map location editor * Added prone animation transitions through crouching * Added cancel start match vote if countdown starts * Removed g_playerHitBoxHeight * Fixed losing mouse input after intermission on demo playback * Added selection of minor spawnpoint per major spawnpoint * Fixed constructions decaying after pause * Fixed gib stats from explosions when player was still alive * Allowed moving when using scoped weapon but cap speed to walking 128u speed * Increased FG 42 scoped fire rate from 400ms to 200ms * Decreased scoped Garand/K43 spread scale from 10 to 5 (half the spread recovery time) * Fixed speakereditor axis picking not supporting widescreen * Fixed wounded players not dropping down when on ladders * Added usage of square minimap for compass (merge from shoutcaster minimap) * Fixed voice chat position and drawing outside of command map * Fixed objective icons being affected by picmip * Added camera editor * Fixed demo freecam * Fixed rotate player's view only when ON rotating mover * Changed movers to not kill players or destroy items * Added SVG weapon icons files * Disabled activatelean by default, and add a switch to the menu * Adjusted engineers to pickup up to 8 grenades even without any level upgrades |
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patches | ||
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distinfo | ||
Makefile | ||
Makefile.common | ||
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options.mk | ||
PLIST | ||
PLIST.Darwin | ||
PLIST.FreeBSD | ||
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PLIST.OpenBSD |