pkgsrc/audio/sfxr/distinfo
wiz e65edd7492 Initial import of sfxr-1.1:
sfxr's original purpose was to provide a simple means of getting
basic sound effects into a game for those people who were working
hard to get their entries done for the Ludum Dare gaming contest
within the 48 hours and didn't have time to spend looking for
suitable ways of doing this.

The idea was that they could just hit a few buttons in this
application and get some largely randomized effects that were custom
in the sense that the user could accept/reject each proposed sound.
2010-03-03 22:29:34 +00:00

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$NetBSD: distinfo,v 1.1.1.1 2010/03/03 22:29:34 wiz Exp $
SHA1 (sfxr-sdl-1.1.tar.gz) = 90b6df5be1bda79273b89e88be64c6ae63946638
RMD160 (sfxr-sdl-1.1.tar.gz) = e92ad5c95d0d98d999e6bdf5fcd585d8fdd1109e
Size (sfxr-sdl-1.1.tar.gz) = 18778 bytes